Questions tagged [renderer]

A renderer is a software construct that accepts and transforms information so that it can be displayed in a given medium.

A renderer is a software construct that accepts and transforms information so that it can be displayed in a given medium.

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EXTJS 6 Grid Column Renderer Function - where do you define it?

In EXTJS 4/5 you could create an inline function which you could then use as a grid column renderer, like this function myColumnRenderer(value, metaData, record, rowIndex, colIndex, store){ //do something with the data and return return…
a344254
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Bokeh line plot color in ColumnDataSource

I would like to set the color of a Bokeh line plot (Bokeh version 0.12.5) using a ColumnDataSource. However, with a line plot nothing is plotted. On the other hand, if I use a circle renderer everything works as expected. Below is an example…
cuxcrider
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iOS 9.3 UIGraphicsImageRenderer showing nil any other option for this?

I'm want apply feather effect to the image when cropped but want i render the image using UIGraphicsImageRenderer the render is nil(iOS 9.3) is there any other option for rendering the image in iOS 9.3 This is my code: UIImage* Img =…
Mitesh Varu
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Xamarin Forms: ToolBarItem on left for both iOS and Android

I'm trying to find a way to put a close ToolBarItem on the left of my ToolBar. To be more explicit, here are some screenshots: For Android: For iOS: The problem is not about to display icon istead of text, I'm using Iconize for that. The problem…
Ben
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Android - Ending activity from within rendering thread

Good afternoon. I am unfamiliar with the activity life cycle in android and have been reading up as best as possible but I cannot figure how to solve the following in a nice manner. I have an activity with a GLSurfaceView to draw various things on…
iexus
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continuously passing events from main to renderer process

I've been using Electrons sync and async RPC communications mechanism and can pass my data between the processes quite nicely. However, I now need to continuously send event data (a bit like a chat application) to the renderer process and update…
user1513388
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Xamarin form: Native control onDraw never get called

I have xamarin form which building a native control. I have extended the ViewRenderer and the touch event in the native control can detect the mouse event. On the other hand, I override the onDraw but it was never get called, even I called…
LittleFunny
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three.js: cubemap and renderer.autoclear = false

I have two scenes which I am rendering separately and overlaying, so have renderer.autoClear set to false. I am using renderer.clear() inside the rendering loop, and all is well: // This works fine! renderer.clear(); renderer.render( bgScene,…
AlexKempton
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Processing 3 with P3D renderer embedded in JPanel

In my current project, I need to embed a Processing 3 canvas in my Java Swing application. I could find some good examples for P2D renderer, which worked perfectly fine; however, my application is using P3D renderer for displaying 3D models. After a…
S.Chichin
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Binding a skeleton to a new mesh in Unity

I am trying to add the skeleton to a new mesh in my scene. The original mesh contains the skeleton and the model moves according to the bone position and rotation. I now have a new mesh without a skeleton. I want to skin this new mesh to this…
Sunil Nair
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IE: rendering paused html5 video not-independently

My webpage is a long, scrolling page with html5 video at the base and elements on top of it (z-index wise). In Internet Explorer (edge), as the user scrolls the window, contents laying on top of the video outside the window does not seem to be…
commonpike
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Is there ANY way to have the three.js camera lookat being rendered off-center?

Is there a way to setup the Three.js renderer in such a way that the lookat point of the camera is not in the center of the rendered image? To clarify: image a scene with just one 1x1x1m cube at ( 0, 0, 0 ). The camera is located at ( 0, 0, 10 ) and…
kevin
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Custom vertex processor doesn't work - matrix multiplication error or something else?

I'm writing simple renderer in C++. It uses convention similar to OpenGL, but it does not use OpenGL nor DirectX. float3, float4, float4x4 are my own custom structures. The problem is, when I set the eye somewhere other then 0, 0, 0, I get strange…
PolGraphic
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Xamarin RendererFactory.GetRenderer() not working

I am developing a cross-platform control using Xamarin. My goal is to have a list of selectable items. I have some iOS code that works fine: private UIView CreateViewWithTemplate(UIPickerView pickerView, nint row) { …
gonzobrains
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Django REST Framework: Customize data dict on JSONRenderer

I follow this question which help me to know how override my JSONRenderer, but occurs me another doubt about How can I provide a arg to my overridden JSONRenderer so I can change my 'element' name as I want: please take a look on the following…
ePascoal
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