Questions tagged [mrtk]

The Microsoft MixedRealityToolkit (MRTK) is a collection of scripts and library components designed to help developers build applications for Windows Mixed Reality. Use this tag for questions about either the base MRTK or the Unity version.

Microsoft's MixedRealityToolkit (MRTK) helps developers build Windows Mixed Reality applications faster, by providing a set of scripts, library components and examples for the platform. MixedRealityToolkit-Unity helps users leverage the MRTK components in Unity.

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Azure Spatial Anchors : Inizialize the cloudSpatialAnchorSession exception

Hello i have an issue to inizialize the cloudSession by code. The idea is too attach this script to the AzureManager gameobject on the scene....for having one single session and many objects to anchor, Does it make sense for you ? However if the…
Gelso77
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Unity StartCoroutine MoveNext and mapper?

I have just jumped to Unity and I am doing some experiments to retrive data from an API Below you can see the test code could you please help me to understand if i am the right way or not please?, because probably i am missing the mapper isn't it…
Gelso77
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MRTK Spectator View erros

For my project i'm trying to add a mobile spectator to the unity game that will be played on the hololens 2. I'm trying to follow this page's instructions :…
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Is it possible to create UI element with Unity's UI Toolkit for Hololens 2?

In my project, I have created UI elements with the UI Toolkit from Unity. Now I want to get this working on the Hololens 2. However, when I run it, the UI elements are not visible. But in Unity you can see them in the player view and everything…
tabea
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How can I maintain an object's velocity after release in Unity Hololens 2?

I'm looking not so much for a throw as just maintaining motion after a ball is released by the hand in Hololens 2. Currently, I'm using the MRTK IMixedRealityTouchHandler interface, mainly the functions public void…
thean
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Spatial Mapping in Unity for Hololens 1

Good morning, I am trying to install the Mixed Reality Toolkit for Hololens 1. I need to do a Spatial Mapping in Unity and I would like to use a "Spatial Mapping" prefab which should be displayed after Unity configuration with the MRTK tool.…
Theo
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Hololens, place object in the same position in different mapped rooms

I am creating an application with Hololens and Unity. The user can place objects in his room. The goal then is to save the position of these objects once the user places them so that when he reuses the application, they are in the same place as in…
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Other options of positioning objects in real world without Spatial Mapping; Holo Lens 1 / Mixed Reality Tool Kit

Hallo I'm currently working for a client on a Holo Lens 1 /Mixed Reality-Application. My client wants to place the virtual objects firmly on pillars, similar to a museum. Normally I would use spatial mapping and local world anchors to do that. But…
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How can I spawn and delete GameObjects via Buttons dynamically at Runtime using MRTK in Unity?

I am developing an App for Hololens 2 where I am spawning Interactables with properties read from a JSON Object. At the moment I am spawning them automatically on appstart but I want to create a Button that triggers the event manually. (Same goes…
Salatgurke
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How to select the inner gameobject when an object is inside another in hololens?

I am trying to create an application where a gameobject can be inside another gameobject. I want to be able to move the inner gameobject while it is inside the outer one. When the user is looking at the inner one, and does the air tap gesture the…
Arshak Anjum
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Is there a way for a gameobject's collider to only respond to a pinch gesture?

I have a collider that when grabbed (pinch gesture), it runs a method. However, I don't want the collider react to select events. Right now, the collider prevents buttons behind it being pressed. So when the pointer is coming from the hand, the ray…
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Laggy Hololens App since update to XR SDK

Since I updated my Unity3D Hololens 2 project, using MRTK 2.5.1, to also use the XR SDK for holographic remoting, the app has become laggy also when deploying even though the profiler doesn't show much activity. Is this a known issue that can be…
Isaak
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Best way to make my HoloLens 2 app run on smartphones

currently I am working on a project designed for the Hololens 2 using MRTK. Now I want to make this app run on a mobile device (more specifially, an Android Smartphone) like any other AR app. Eventually these two should be able to communicate with…
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Unity UWP XAML build when deployed on Local Machine app button is not responding to Mouse Click

It is a 3d application using MRTK. The PC build is responding to Mouse Click. But in the UWP build for XAML project, the buttons in the application are not recognizing mouse click. Though it is taking input from keyboard and from touch…
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Change UI button color in MRTK for hololens

Scene viewI need some help in making a simple prototype for Hololens. I have 9 UI near interaction touchable buttons in scene like mobile keypad. I want them to highlight one by one randomly. I will press the highlighted button and the next random…
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