Use this tag for physically moving systems. For example robots, or electronic or pneumatic actuators.
Questions tagged [motion]
584 questions
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v4l2 -> QByteArray(?) -> QWebsocket -> internet -> {PC, Android, web}
as you can assume from the tile, I would like to broadcast a webcam stream to different clients. I know that there are many solutions (as motion), but I have already a working infrastructure based on a Qt server software and a websocket as…

darth small
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Creating a motion map in R
I'd like to know if it's possible to make a motion map in R. I've done some research on the internet but couldn't find an example where this has already been done. My ultimate goal is to have something with a play button, like this:
motion bubble…

wbaeckelmans
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How to get really smooth moving objects using openGL
I'm working on an application where I draw a circular progress indicator which slowly gets "filled", here you can see a couple of images. I'm using intermediate mode and I'm only drawing this circular shape by drawing the vertices at each frame…

pollux
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how to improve OpenCL kernel reading __global char* data efficiently?
motion compensation between two images(3840*2160), block size 16
kernel divide 3840 * 135(135=2160/16), group size 64*1 or 128*1 (basically no difference)
Now my kernel do access global char data, but imagepos = src + mv.xy is not aligned, so must…

XinLiang
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how to do something when the double touch on screen in android?
how to do something when the double touch on screen in android?
i have Use SensorEventListener ,
SensorManager.SENSOR_STATUS_*
or use MostionEvent?

Arman goodarzi
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How do I stop a Flash CS4 Motion Tween?
I've started using Motion Tweening in CS4 and I am puzzled by something with how the durations are set. The best way I can describe this is by comparing it to what are now called Classic Tweens…
In a Classic Tween, I set the beginning and end…

Eric
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Slowing the Move of an Object in a For Loop Java
I am currently working on a project that moves a circle from a space to space when button is pressed. I designed as following: When the button is pressed, it increments the coordinates of circle, in a for loop from 0 to 10.
The problem is, the…

Kutay Demireren
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2D projectile movement from coordinate pair
So I am trying to move a projectile in the direction that is indicated by the mouse position on the screen. I already have converted the mouse coordinates into in-game coordinates however I can't figure out how to correctly move the projectile into…

Cyphereion
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OpenGL/Glut: glutTimerFunc seems not to start
I would like to use glutTimerFunc to move the camera around the scene which is composed of some mesh models. The camera path is build with a Bezier curve like the following:
if(sel == MODE_CAMERA_MOTION) {
mode = MODE_CAMERA_MOTION;
…

SagittariusA
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Does Motion 3.2.12 support RTSP MJPEG
I hav a Zavio P6210 IP camera (http://www.zavio.com/product.php?id=85) which supports RTSP. My settings on the camera are : (profile1)
encoding : MJPEG
resolution : 640 x 1180
Maximum fps : 30
quality : standard
Authentication is disabled on my…

kvthie0
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Java/Slick2D Movement woes (Adding motion instead of setting it?)
I recently moved from Gamemaker: Studio to Java and Slick2D. I'm not sure how to describe my problem, but I'll do my best.
In Gamemaker, there was a feature called motion_add which would add motion to an object with the given parameters (speed and…

Nisse
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Opencv Optical flow tracking: stop condition
I'm currently trying to implement a face tracking by using optical flow with opencv.
To achieve this, I detect faces with the openCV face detector, I determine features to track on the detected areas by calling goodFeaturesToTrack and I operate…

Simon Ninon
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Javascript/jQuery: detect motion and direction
I want to do some tricky thing for a project:
I have a Website which should react on how the smartphone is moved. When the Smartphone is dragged forward and backword it should scroll up and down - same with left/right (the smartphone is on a flat…

blacksunshineCoding
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android detect drag only inside image
A finger drag in a vertical motion (up/down) should only be detected inside the image of the imageview, not outside. However, in the area above the image it detects the drag. No where else is a drag detected, nor on the left, right or the bottom but…

Kaal
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how to get rect bounds of imageview
I have scaled the image to fit the imageview, so now I want to get the rect of imageview so that I can make 1 count for every finger drag made only inside the imageview and not outside. What I have done can be seen below but it is not working…

Kaal
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