Questions tagged [liteide]

LiteIDE is a simple, open source, cross-platform Go IDE.

LiteIDE is a simple, open source, cross-platform Go IDE.

Features

  • Core Features

    • System environment management
    • Configurable build commands
    • Simple and open debug system
    • Kate format for auto-completion and theming
    • Configurable auto-completion with WordApi
    • MIME type based system
    • Plugin support
  • Golang Support

    • Package browser
    • Class view and outline
    • Document browser
    • Gocode support
    • GOPATH API index
    • View Expression Info
    • Jump to Declaration
    • Find Usages
    • Code Refactor
    • Go playground
  • Markdown Support

    • Live preview and synchronized scroll
    • Custom CSS with themes from Mou
    • Export Markdown as HTML or PDF
    • Markdown batch conversion with optional merging
  • Golang Present Support

    • Present syntax editor
    • Auto verify at save time
    • Export to html
  • References

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LiteIDE for Go: Playground Errors

I am using Mac OS X version X27.2.1of liteIDE. I am able to build and run .go files fine however when I try to run code in the playground, I get the error: "Error: Process failed to start" Here is my setup, which works great when building and…
Slinky
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liteide go code completion for google cloud libraries

Im writing some go code in litede all the library's are "working" fine except the google cloud library's. I cant figure out a way how to get liteide auto complete the google cloud library's . the sdk is installed well i can build and deploy the…
MIkCode
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LiteIDE for Go in Google App Engine

It seems to me that LiteIDE is a good environment to get started with Go... But in order to debug, it's asking me for the following: What should I set these to if I'm developing a Google App Engine app? I need the ability to detect and give hints…
davidkomer
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Using LiteIDE and Google App Engine - Folder Structure

I have a tool, call it mytool, that makes use of other code in a separate package I have written - call it mypackage. I can build and test it in LiteIDE if I use the following…
OldCurmudgeon
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golang liteide - could not parse action

I just installed and set up Lite Ide. When I try to run my simple "Hello World" program, I get these error messages, Could not parse action 'Build' Could not parse action 'Run' Any ideas why I'm getting these errors? Edit: When I go to View ->…
tldr
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LiteIDE for GO: cannot run delve

I'm running on OSX 10.12.2 the LiteIDE X30.3, XCode 8.2. I just installed delve and re-run LiteIDE, when I try to run the debugger I get the following output in the LiteIDE console: 02:02:45 LiteApp: Initializing 02:02:45 LiteApp: Loaded MIME…
barmatat
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Why doesn't LiteIDE build the go file that is selected/highlighted?

In LiteIDE, when I select a file, then choose "install" from the "build" menu, a different file is built than the one selected. Why?
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Delve does not work always with LiteIDE

I am new to go language and for development purpose using LITEIDE with delve as debugger to debug my go code . I have observed that sometimes I can debug well in LITEIDE with breakpoints being hit and I can use it properly . But sometimes it just…
Ankur Garg
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LiteIDE with gvm. Build, run, and fmt won't work. Environment issues?

I've set up go (golang) on my Linux Mint (Ubuntu) box using gvm (Go Version Manager). I've started a project, but I can't get it to build from within LiteIDE. go build -i [/home/username/go/src/projectname] Error: process failed to start. If I…
Zamicol
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How do you add an include directory to Go/LiteIDE?

I'm attempting to use LiteIDE to run the program: // cudatest package cudatest import ( "fmt" "github.com/barnex/cuda5/cu" ) func main() { fmt.Println("Hello, your GPU is:", cu.Device(0).Name()) } All I get is: c:/go/bin/go.exe…
jpreed00
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LiteIDE removes imports when you save

The behaviour of liteIDE is bit strange. I did go get the mgo.v2 packages and the gopath is correct. The autocomplete works when i manually put the import statement "gopkg.in/mgo.v2" . I get the functions Dial,.. of mgo . But after pressing "ctrl…
charan
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stays on same breakpoint when liteide step over pressed many times

When I set a breakpoint in LiteIDE. When the breakpoint is hit. However, the code will stayed on the same breakpoint when I pressed step over many times. In the aync record, I found the Stopped->core number is changed when I pressed step over many…
Peter Hon
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Browser shows previous response

I run the code package main import ( "fmt" "net/http" ) func main() { http.HandleFunc("/", sroot) http.ListenAndServe(":8080", nil) } func sroot(w http.ResponseWriter, r *http.Request) { fmt.Fprintf(w, "Welcome") } and…
user8049659
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LiteIDE cannot build a plugin

I am trying to import "github.com/couchbaselabs/go-couchbase", however the LiteIDE saids: cannot find package "github.com/couchbaselabs/go-couchbase" in any of: /usr/lib/go/src/pkg/github.com/couchbaselabs/go-couchbase (from $GOROOT) …
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Golang asks for GOROOT in liteIDE

I use Go on Windows 10 and am having problem. I've tried running a basic 'Hello, world' Go program using LiteIDE but when run it returns next error: C:/Program Files (x86)/Go/bin/go.exe build [C:/Users/MyUser/Desktop/Go_projects] go: cannot find…
S_py_go_Xru
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