Questions tagged [instantiation]

Instantiation is the process of creating objects from a class in most object oriented and object based languages. In the C++ language, instantiation is the process of creating a class or function from a class template or function template.

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python: instantiate all subclasses with a similar input iteratively

I am trying to instantiate all the sublcasses of my abstract class that i have in my code, because the tagger function takes the same input. this is the code: import spacy nlp = spacy.load("en_core_web_sm") from abc import ABC, abstractmethod class…
zara kolagar
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Kivy/Python: missing 1 required positional argument

I am not too terribly familiar with classes/class methods and how they work, and I know my code is atrocious! I wanted to dip my toe into the world of UI, and so I wanted to take a simple function I wrote in Python to see if I could create an app…
dooooooozer
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Is it possible to create the objects of class dynamically?

for example, i have 10 classes created with some methods in it. now, i want to create a method which takes one of these classname as input parameter in String format and instantiate that class. public void instantiateclass(String Classname) { //…
Suresh
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Is an instance of a concrete subclass an instance of the abstract class?

By definition, we cannot instantiate an abstract class: >>> import abc >>> class A(abc.ABC): ... @abc.abstractmethod ... def f(self): raise NotImplementedError ... >>> A() Traceback (most recent call last): File "", line 1, in…
Géry Ogam
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What is the difference between "TextEditingController titleController;" and "titleController = TextEditingController();"?

Sorry if this is a really simple question but still is a fundamental question for me to know what is the difference between these two line of code?: TextEditingController titleController; and titleController = TextEditingController(); For more…
user11874694
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Creating a new instance of a class with a protocol-conforming class as an argument

I have the following code setup (written in Swift): protocol DataFetcherType { init(_ mainData: String, fetchData: Bool) } class DataFetcher1: DataFetcherType { required init(_ mainData: String, fetchData: Bool) { } } class…
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Checker not found. promblem in verilog modelsim

module Vr_ALU (A, B, ALUCtrl, ALUOut, Zero); input [31:0] A; input [31:0] B; input [2:0] ALUCtrl; output [31:0] ALUOut; output Zero; wire [31:0] sig_a; wire [31:0] sig_b; wire [31:0] sig_sum; wire sig_cin; wire sig_cout; always…
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Instantiate from raycast without intersect

So I want to know how to instantiate a GameObject without intersection in Unity3D. As of now, the sphere instantiates intersected with the object that I hit with the raycast. I am using the location of hit.point, but would like to know if there is…
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Magento Extending Paypal Standard - Can't instantiate Model

I am working with Paypal 1.4.2 I have extended Paypal Standard module to allow for some custom coding My config.xml file looks like the following: 1.0.0
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Scala objects constructed inside if

I want to do something I feel is simple, but I cannot figure out the way to do it. It is the following: according to some String variable I want to create an object of some specific type. However, the underlying objects have the same methods, so I…
Bossipo
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unity instantiating multiple objects on the same position. I would like to spread them out

I am trying to spread out the instantiated objects to fill up the grey area in a grid layout. So far I am stuck at this point where I have all the objects stacked on eachother. I did try a few things but they would make the object not visible. Here…
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Why more balls are instantiating?

I'm making a game in unity where the user drags to shoot a ball at some objects at a distance. So far I have this DragAndShoot script: //using System.Collections; //using System.Collections.Generic; using UnityEngine; …
physics35
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Instantiation of Global fields

I wrote a code for detecting cycle in graph. The input is given such that there can be several lines with each line of form a # b . It denotes that there is an edge from a to b. My code worked and then I played with it a bit and came across a…
Ayush
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C#/Unity Instantiating class creating copies with same instance ID of 0

The function below is supposed to create a new instance of SolarSystem_Manager and add it to a list however when var clone = Instantiate(_solar) is run, it returns a nullreference error. All instances of _solar have the same ID when I created…
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Question Regarding some Haverbeke "Eloquent JavaScript" Constructor Code

I am having a bit of difficulty understanding a few lines of code from page 108 of Marijn Haverbeke's "Eloquent JavaScript" book. Namely, in the example below, I don't understand what "element = (x, y) => undefined" in the constructor parameter list…
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