Questions tagged [impactjs]

ImpactJS is a JavaScript Game Engine to develop HTML5 Games for desktop and mobile browsers.

ImpactJS is a JavaScript Canvas 2D Game Engine created by Dominic Szablewski that allows you to develop HTML5 Games for desktop and mobile browsers.

ImpactJS comes built in with it's own level editor: Weltmeister

More info can be found on the Official ImpactJS Website.

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How to filter collisions in Impact.js version of Box2D

I have a few questions regarding the impact.js implementation of the box2d physics engine. First, can someone explain to me what the best way is for handling particle effects where the particles are not required to have precise physical…
Sledge
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ImpactJS - variable values valid until passed to class constructor then become NaN

Sorry for the long post, but i wanted to be as detailed as possible So i'm creating a plugin with a couple custom ig.Class instances. one is a Vector implementation: Vec2 then i have a particle class: Particle = ig.Class.extend({ pos: null, …
Joe
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iPhone 5 and full canvas width

Okay, so my iPhone 5 arrived (I live in Australia and am lucky to have it before the US) and the first thing I wanted to do was take full advantage of the 88 pixels of extra width for my 2D platformer using the Impact JS engine. I cannot get my head…
gotnull
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Make entity bounce off according to angle and speed

What I want to do is bounce an entity off of a paddle and have it react to the speed of the paddle as well. So like in the old break out games, the faster you move the paddle the more obtuse the angle. What I have thus far is this; var playerPos =…
griegs
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