Questions tagged [game-maker]

GameMaker is a Windows and Mac OS IDE which allows users to easily develop computer games without the requirement of prior computer programming experience.

Game maker

GameMaker is designed to allow its users to easily develop video games without having to learn a complex programming language such as C++ or Java through its proprietary drag and drop system. These icons represent actions that would occur in a game, such as movement, basic drawing, and simple control structures. It is also possible to create custom "action libraries" using the Library Maker.


Graphics

GameMaker primarily runs games that use 2D graphics, allowing the use of limited 3D graphics. It supports the ability to create particle effects such as rain, snow and clouds, however not natively in 3D except through use of Dynamic Link Library.


GML

Game Maker Language (GML) is the primary interpreted scripting language used in GameMaker, which is usually significantly slower than compiled languages such as C++ or Delphi. It is used to further enhance and control the design of a game through more conventional programming, as opposed to the drag and drop system.


Platforms

GameMaker accommodates redistribution on multiple platforms. The program builds for these platforms: Windows, Windows 8, Mac OS X, Ubuntu, HTML5, Android, iOS, Windows Phone 8, Tizen, Xbox One, and Playstation.


Source: Wikipedia

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Issue with Game Maker Export

I have been having an issue with exporting my project to an APK, I have all the required SDK, and I have installed the Google API required for Game Maker, but this error continues to occur. BUILD FAILED C:\Android\SDK\tools\ant\build.xml:538: Unable…
Jie
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Angle Between 2 Objects

In a game engine known as Game Maker Studio, there is a function called point_angle(x1, y1, x2, y2). https://docs.yoyogames.com/source/dadiospice/002_reference/maths/vector%20functions/point_direction.html This function returns the angle between 2…
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zoom in view game maker

For some reason I can't zoom in. view_xview[0] = view_xview[0] - 100; view_yview[0] = view_yview[0] - 100; view_hborder[0] = view_xview[0] / 2; view_vborder[0] = view_yview[0] / 2; While using these, the zoom event works fine but it zooms to the…
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Game Maker Studio

Does Game Maker have the capability to do multiplayer in the form of many different rooms. I'm trying to create an online Arena style gladiator type game, and I can't have an obscene amount of characters in one arena, so I need many different rooms,…
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Game Maker Array Not Initializing

I am trying to make a main menu using an array in Game Maker, and am using the following code to initialize it in the "Create" event. For the life of me I cannot figure out why it isn't working. I am getting the error: Error at line 1 pos 5:…
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Gamemaker studio 2 matchmaking

I just finished building a MOBA-like game in node.js for the web platform. Now I am planning on redoing it as an actual game in Game maker studio 2 while fixing some bugs and adding some new features. I ran into a problem a while back, however, I…
Cyberboy1551
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Gamemaker and undetected collisions

I'm making an RPG in Game Maker Studio Pro 1.4.1772, and I have a guy that can run around a demo room, and movement and collisions are all groovy. I just tried to make a door to move to a new room. I've followed this example exactly, and have some…
sideways8
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GUI text is moving along with the player

The video attached shows the issue, the code controlling the ammo count, and the viewport/camera properties. I would like the ammo count to stay in place, rather than moving with oPlayer. I'm new to Game-maker and game development in general, this…
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GameMaker Snes Controller Vertical axis not working

I've been trying to figure this out for some time. Basically I recently purchased some cheap Snes controllers off Amazon.…
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Game Maker Studio 2, Google Cloud saving

I have been trying to get Google Cloud saving to work in GSM2 but every time I hit load or save -buttons, the game crashes with "app has stopped working" -message. I am following this tutorial:…
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Gamemaker teleport issue

I am trying to make a "teleport" feature in gamemaker. When you hit spacebar, the teleport state occurs. The teleport object teleports to the player (because it speeds the game up if its not teleporting when the player doesnt need it), then it…
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Game Maker Mouse Click Through Code

Title pretty much states it all. I was wandering if there is a way for me to simulate a mouse click using game makers coding language. This is going to be used for controller support for a GUI. I know I can make it work without it mouse click…
Hastradamus
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Ball sticking to Surface Game Maker

I'm pretty new to Game maker, and i'm having some trouble with a function. I'm making a pong-like game, and i'm running into an issue when the ball colides with the top of the paddle or the bottom (the smaller sides, not face on) the ball and paddle…
Kane B
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Collision detection makes this game freeze when checking for collisions with multiple platforms

I have one platform which is colliding with the main character, and that works now. But if I want to add two or more platforms, the game sticks. I work with GameMaker Studio now. // React to inputs move = key_left + key_right; hsp = move *…
D. Verboom
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GML, How do I save what room i'm in to .ini?

I was learning basic saving/loading for an adventure game and came across this error: I started out simple with just saving X and Y positions with the player along with the room they're currently in. ini_open("save.ini"); ini_write_string("Player",…
Kerma
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