Questions tagged [fltk]

FLTK (pronounced "fulltick") is a cross-platform C++ GUI toolkit for UNIX/Linux (X11), Microsoft Windows, and Mac OS X.

FLTK provides modern GUI functionality without the bloat and supports 3D graphics via OpenGL and its built-in GLUT emulation.

FLTK is designed to be small and modular enough to be statically linked, but works fine as a shared library. FLTK also includes an excellent UI builder called FLUID that can be used to create applications in minutes.

FLTK is provided under the terms of the GNU Library Public License, Version 2 with exceptions that allow for static linking, a fact that makes it attractive to anyone who wants to use it in proprietary applications.

NOTE:The platforms listed in the excerpt are not the only platforms FLTK works on, but you may see them as the only supported platforms (by the FLTK development team). FLTK is known to work on eComStation, QNX, AIX, IRIX, OpenVMS, and literally any platform with X Window System.

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How to call a variable using Stroustrup's Fltk Text class?

I want to create a text on a window. I am using the built in FLTK and GUI C++ libraries from Stroustrup's programming website. One of the classes he has built in is the Text class inherited form class Structure. The general formula for attaching…
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New window not opening in fltk with button callback

I created a button that when clicked on will open a new window through callback but when this button is clicked nothing happens but when it is released it blinks the new window and does not allow me to see the content in the new window. Please any…
Maxfurry
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conversion between char * and const char *

Fl_Widget have next constructor: Fl_Widget (int x, int y, int w, int h, const char *label=0L) How can i send char* instead const char*? I just want use my char Tmp[255] variable in constructor.
Xaver
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