Questions tagged [flixel]

Flixel is a free open-source game-making library written in ActionScript 3.

Flixel is a free open-source game-making library written in by Adam Saltsman.

Flixel provides features common to many game engines, including collisions, simple physics, particle effects, tile maps, saved games, etc.

Resources:

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Mac OSX Flash/Flixel Development Xcode

I would like to get started developing games with Flixel, but im on a mac. I have Xcode Installed since i also develop Iphone Apps and i saw an article on setting up a template for Mac development…
Hcwool
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Flixel - FlxWeapon not showing any bullet

I tried to make some bullets(actually swords/daggers) using FTP FlxWeapon, but some unexpected results was given. This is how I set up the FlxWeapon: sword = new BasicSword("Sword", player, "x", "y"); sword.makeImageBullet(15,…
Abdulaziz
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At FlxG.collide() callback function: killing an item from a group kills the rest of the group

I have swords (consider them bullets) that the Hero throws, when it hits the tilemap the sword (bullet) is killed using kill() method. But unexpected thing happened. When using kill(), exists = false or visible = false ALL OF THE GROUP IS GONE…
Abdulaziz
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Make Flixel (iOS port) support retina graphics

In case you are familiar with the Flixel game engine, open sourced here: https://github.com/ericjohnson/canabalt-ios/tree/master/flixel-ios How would you go about adding support for retina graphics? Like retina sized textures. I tried adding @2x…
Jonny
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FlxControl.player1.setJumpButton doesn't work as expected

I'm using Flixel Power Tools for my new project, to be specific I'm using FlxControl. I tried to set a Jump button using FlxControl.player1.setJumpButton(), but it does not work. I tried using it like this: player = new FlxSprite(FlxG.width/2 - 5); …
Abdulaziz
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