Questions tagged [effects]

Non functional enhancements of user interaction with a product (most commonly visual and sound)

Do not use this tag for R effects package related posts.

1053 questions
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Blur background in WPF

I am trying to create a blur effect in WPF, but I want to blur the content located behind the control (such as a Grid), I do not intend to blur the contents of the Grid. I want to do something like this image.
migueladanrm
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Animated background like Timely alarm clock app

I've seen the Timely app and it let me hypnotized with their animated background, it has bubbles floating around and Can you plase tellme how can I do that, I've tried AnimationDrawable and ValueAnimator with AnimatorSet but that seems diferent of…
David
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Basic jQuery slideUp and slideDown driving me mad!

my jQuery skills are pretty good normally but this is driving me mad! It's a fairly simple accordian I've coded up from scratch. Using jQuery 1.3.2 so there shouldn't be any jumping bugs but basically if you take a look at the…
Mizu
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jQuery - Animate element that has children absolutely positioned outside it - blinking

Forgive me if this has been addressed before, couldn't find anything. I am animating a content bar that that has children absolutely positioned outside it (via negative margins). The idea is that the children will animate with the bar as it…
Belinda Burns
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1 answer

ResolutionGroupName and multiple effects

I have created a folder called Effects, which should contain all the effects for my project. It has one effect in it with the following attribution: [assembly: ResolutionGroupName("Effects")] [assembly:…
testing
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Unity - Apply Post-Processing Effects to all UI Elements

I have been learning to use Unity's Post-Processing Effects but I cannot work out how to apply these effects to any UI Elements. I would like to try and add a bloom effect and some colour correction to improve my game's sci-fi look. If anybody knows…
TommyE
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How to apply multiple effect on same element

How can i set mulitple effect like(shadow and blur) on same element.
Firoz
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CSS "realistic" shadows (light source)

Have a look at the picture below: The blue boxes are divs. Now what I am trying to do is to implement a sort of 2.5D functionality: I would like the grey shadows to be somewhat 3D-ish. At first I was thinking to assign to the box-shadow value the…
user1130217
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5 answers

Jquery Pulsate Times

I use the function Pulsate (http://docs.jquery.com/UI/Effects/Pulsate). With the argument 'times' I can set the times the element pulsates. The Default value is 5, but how can I set it that the element will pulsate infinitely.
Jordy
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HTML input onfocus & onblur?

ok, today I'm making a helper HTML function. It looks like this: function Input($name,$type,$lable,$value= null){ if (isset($value)) { //if (this.value=='search') this.value = '' echo '
Adam Ramadhan
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Create a "inset" effect using CSS in websites

I am very much impressed by the "inset" like effect in many latest websites. Some examples are and The line in the center. Nowadays, many websites use these kinds of lines/effects. I tried to achieve the same with borders but the color…
Aakash Chakravarthy
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Pixel Shader Effect Examples

I've seen a number of pixel-shader effect examples, stuff like swirl on an image. But I'm wondering if anyone knows of any examples or tutorials for more practical uses of shader effects? I'm not saying that a swirl effect doesn't have it's uses,…
Chris Nicol
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disable the CTRL/Wheel zoom effect at runtime

How do you disable the ctrl/wheel zoom effect with css or javascript on certain elements. I create a menu bar that gets distorted when the zoom effect is applied. I would like to disable it for just certain elements.
Cobus Swart
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4 answers

How do I darken all screen area and glow my opened window in WPF?

In WPF, how do I darken all screen area when opening a new window? Also after the window is closed, how do I revert the temporary effect?
hamed aj
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Using Effect For Fog of War

I'm trying to apply fog of war to areas on the screen not currently visible to the player. I do this by rendering the game content in one RenderTarget and the the fog of war into another, and then I merge them with an effect file that takes the…
Kasper Holdum
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