Questions tagged [depth-testing]

a technique used in 3D graphics to ensure that only the objects closest to the viewer are drawn in a scene.

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linux openGL depth_test not working

I tried a lot of methods on the Internet but it still not working. now i think about if the trouble is related to my OS (ubuntu). void init(void){ glClearColor(1.0, 1.0, 1.0,…
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