Questions tagged [decal]

39 questions
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UE4 Decals have always the same material

I've got an issue while trying to spawn decals via. Although I have set the material of it, it is spawning a decal with one of the 'basic' Unreal materials: Result in world | Blueprint Code | Material used I have already tried coding it in C++ and…
Sheim
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Projected Decal Shader using Forward Rendering in OpenGL ES

Hi I try to create a decal shader with the forward rendering technique in OpenGl ES. So I need an object to render to (which is a box most of the time). Then I have the Decal texture and the Scenes Depth Texture. The agk_XXXX uniforms are the…
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Geometry intersection converting from direct geometry to buffergeometry

I am using Three.js. Found a really good Decal library written by Benpurdy. It's very easily modifiable and also used the techniques described here However, the technique uses Geometry. The project I am on, uses BufferGeometry. I traced the code…
Kenneth W
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Three.js Merge objects and textures

My question is related to this article: http://blog.wolfire.com/2009/06/how-to-project-decals/ If my understanding is correct, a mesh made from the intersection of the original mesh and a cube is added to the scene to make a decal appear. I need to…
Minichua
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Render decal on additional polygon

I want to export difficult model to OBJ format and render it on iPad. The most of the work performed. But there is the following problem. For render decals I need to use additional polygon. For calculate UV coordinates I use Exponential Mapping…
TemaTre
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libgdx decal dynamic text

I'm working on 3D (2.5D) application in Libgdx. I've found Decals very useful for this purpose. In my app there should be layers, that contain dynamical text, now I'm wondering what is the best way to draw text via Decals. Currently my…
Veljko
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Stencilling a render onto an unknown curved surface

Wanting to decal multiple irregular textures onto a curved surface (mesh with xyz vertices and uv specified at each). I am loading the mesh from a model file, and don't have any a priori knowledge of the surface... all we know is that it will have a…
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Alternativa3D: Actionscript3: How to avoid z-fighting in imported 3DS model?

I can't seem to find a specific solution for my problem so I hope someone here can help me. I am experimenting with alternativa 3D in Actionscript3 and I managed to upload a textured .3DS model from 3D Max. The object is a complex spaceship that…
Lior Hai
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OpenGL ES 2.0 Android Blood decals on a plane

I have a very simple game idea in mind just for myself learning OpenGL. This is a 2d game with a simple textured plane background (ortho projection). On this background some generic enemies will move and when shot they must leave a blood splatter…
EvilDuck
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