Questions tagged [createjs]

A suite of Javascript libraries and tools for building rich, interactive experiences with HTML5.

CreateJS is a suite of modular libraries and tools which work together to enable rich interactive content on open web technologies via HTML5. These libraries are designed to work completely independently, or mixed and matched to suit your needs.


The CreateJS Suite is comprised of:

  • EaselJS - Makes working with HTML5 Canvas a breeze
  • TweenJS - Powerful library for tweening and animating
  • SoundJS - Tools for working with HTML5 Audio API
  • PreloadJS - Asset management system
  • Zoë - Tool written in ActionScript for producing Sprites for the CreateJS library.

Resources


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EaselJS spritesheet animation isn't visible on canvas, but there are no errors

I'm creating a game in which I want to use an animation using easeljs and a spritesheet. I used the code code below to do this, but the animation doesn't seem to appear on my canvas. This is strange because there are also no errors. What am I doing…
user2568495
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EaselJS stops running after only three iterations of a nested 3x3 for loop

I'm working out a simple tile system, using a tilesheet loaded with createjs.LoadQueue. The tilesheet itself seems to be working fine and loading correctly. In order to keep the test simple, it builds a quick tile like this: var baseTile = new…
Merlin
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CreateJs EaselJS spritesheet frames not working

So I have spritesheet i have almost looked everywhere nor i can find good tutorial neither i can get this thing to work .Can some one point it out for me that what's wrong here.?Coz none error is generated nor is anythign getting showed on the…
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Preload all sound and images before starting animation

I'm building a simple animation web app that involves sound and images. I want it so that when a user enters the site they see a "now loading" page, and when all the images and audio files are done loading it calls a function that starts the…
Barney
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CreateJS working but does not show the Toolbar

As the title states I followed their documentation which it not the best for someone new to it or someone who is not that good with jQuery. My head: {{ HTML::script('/themes/admin/js/jquery.js') }} {{…
Sterling Duchess
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Can CreateJS handle device orientation changes and preserve state?

I'm trying to use CreateJS to export a Flash game to HTML5 and then package the result with PhoneGap for mobile devices. This works fine. But now I'm trying to handle orientation changes, and I'm not sure how to do this. The Flash scene has a…
Joshua Frank
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Mesh basic materials not rendering a textured quad

I'm just starting out learning some Three.js. I have got a basic webgl example working. But now that I want to get a similar example working within the THREE.js framework I have ran into trouble with texturing. The texture is loaded with createjs…
Culzean
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creating new instances of createjs object returns the same instance every time

I'm have a strange problem. I have an object that extends createjs.Container like so: (function() { var Door = function(label, color) { this.initialize(label, color); } var M = Door.prototype = new createjs.Container(); // inherit from…
koosa
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HTML5 and Android: image with transparent background

I have many problems with HTML 5 for mobile. See photo (same photo) when I'm running on an Android tablet HTML and side as compared running in a browser on mac. http://img545.imageshack.us/img545/562/brdr.png Note that black and white lines appear…
luisdemarchi
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Shrinking image with the scale: distorts image

Using createjs: Putting a scale to "shrink" the image is leaving it unconfigured. Look: http://img534.imageshack.us/img534/8790/f9i0.png -- I am creating my first educational game with HTML5. I made all the images to a screen of 2024x1200. So I…
luisdemarchi
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change the color of flash cs6 createjs exported lib object

i've testing some code in using createjs + box2dweb, i exported a vector ball in blue color drawn by flash cs 6, here is part of the code. var birds = (function() { var spawn = function() { //circle = new lib.ball1(); //var…
hkguile
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Trouble understanding scope of Prototype Class

I'm currently writing a Scene structure for a game I'm making in javascript with the createjs framework. The problem I'm running into is properly referencing the original class in the prototypal functions. I'm relatively new to javascript and this…
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how to move a object in html5 (createjs) in wave movement

i'm learning html5 and canvas interaction from here http://www.adobe.com/devnet/createjs/articles/getting-started.html here is some part of code function handleComplete() { exportRoot = new lib.PlatypusGame(); …
hkguile
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createJS issue with AlphaMaskFilter

I am having an issue with AlphaMaskFilter using createJS. I am using the example code from previous discussions on the forum and including both alphamaskfilter.js from github and easelJS from the CDN and am still getting undefined is not a function.…
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Create HTML5 game using CreateJS and Canvas Boilerplate

I've pretty much set my mind on using CreateJS to create an HTML5 game, but I also came across H5CGB, a boilerplate created specifically for creating HTML5 canvas games. It looks very thorough and I believe the developer when he says it would save…