Questions tagged [codelite]

CodeLite is an open source, free, cross platform IDE specialized in C, C++, PHP and JavaScript programming languages which runs best on all major Platforms.

CodeLite is an open-source, cross platform IDE for the C/C++ programming languages (build and tested on Windows XP SP3, Windows 7, Ubuntu 11.10 / 12.04, and Mac OSX 10.5.8).

CodeLite is distributed under the terms of the GPLv2 license with an exception:

License exception

Plugins developed for CodeLite (other than the ones that comes with the official installer provided by the CodeLite team), are allowed to remain closed sourced and can be distributed under any license.

Main features

From (a page on a former version of) the CodeLite website:

  • Generic support for compilers
  • Can be easily extended with plugins (several plugins are already included in the installer)
  • Built-in GDB support, with the following features included:
  • Refactoing (rename symbol / rename locals / move functions and more)
  • Subversion plugin (based on the command line tool)
  • GIT plugin
  • External Tools plugin
  • Gizmos plugin - for the creation of: C++ classes, wxWidgets projects, CodeLite plugins
  • Makefile based build system
  • Project explorer (Workspace view)
  • File Explorer
  • Imports MSVS workspace/projects and converts them to use a GNU-based makefile
  • Active-document outline
  • Sophisticated database-based Code Completion mechanism; a default database is supplied which contains symbols for wxWidgets, STL and standard headers
298 questions
1
vote
2 answers

Compiler Errors when trying to build very simple gtkmm app:

I installed gtkmm 3 on Ubuntu 13.04 using aptitude (I like aptitude because it remembers what was installed when you want to remove it): sudo aptitude install libgtkmm-3.0-dev --with-recommends Using codelite 5.1.2 and the default gtk++ tool chain,…
Vector
  • 10,879
  • 12
  • 61
  • 101
1
vote
2 answers

How to migrate to C++ 11 in an OpenSource IDE (codelite)

I am using CodeLite 5.1 on Ubuntu QQ. By default, based on what was intalled previously with QQ and other tools, I have the gtCC and gt++ toolchains avialable. I always use gt++, which seems to get along OK with Boost. Would like to get things…
Vector
  • 10,879
  • 12
  • 61
  • 101
1
vote
1 answer

error using wxWidgets libraries for arm cross-compilation using codelite in linux

I have added the cross compiler arm-linux-gnueabi into codelite and successfully cross-compiled a sample C program. Now I'm trying to cross-compile a wxwidget sample program. Initially it was throwing me errors in setup.h. I created a link for…
Cruiser
  • 11
  • 5
1
vote
2 answers

using codelite with scons

How difficult is to use codelite on top of a scons project? what features i should expect to lose? is there a way to configure codelite to use the scons configuration files to keep track of the project files. At the moment i'm using Netbeans 7.1,…
lurscher
  • 25,930
  • 29
  • 122
  • 185
0
votes
1 answer

Codelite IDE doesn't launch on MacOS Ventura

I installed codelite following the instructions via Brew and everything went as normal, but when I try to open the app it just says "codelite closed unexpectedly". I've tried to look for solutions but the only ones I could find are from 2020 and…
m_pomerol
  • 1
  • 1
0
votes
1 answer

CodeLite Debugger - Debug Adapter Client, Failed to Connect to DAP server - mac

I am very new to coding and am trying to learn C with the use of CodeLite 17.0.0 on MacOS 12 Monterey 12.6.6 I followed the steps on the Debug Adapter Client page of CodeLite to download the llvm through brew but when I run lldb I get a time out…
0
votes
1 answer

How to add an existing compiler for c to CodeLite without the CodeLite crash

When I click on Build settings and try to add a existing compiler I choose the path of cygwin64 and then the folder bin but when I clicked "Select Folder" and then set name to the compiler and click "OK" the codelite crashed and I have no idea why…
0
votes
0 answers

trying to build hello world but im getting an error and its not building it correctly

so im using codelite for my schooling purposes and the first issue that im running into is that it is not building it correctly i get this string of code in the result box. C:/msys64/mingw64/bin/mingw32-make.exe -j8 -e -f …
nox
  • 1
0
votes
1 answer

How to remove libraries from the G++ Linker command in CodeLite? Can't find them

I'm trying to compile my wxWidgets app but it won't let me because it can't find these libraries. I searched for these libraries and they indeed, are not on my computer, so how can I get rid of them from the linker? Don't see the libraries in the…
0
votes
0 answers

Codelite not compiling and running program

I'm new to coding and i am trying to learn C, I installed Codelite and tried to compile the default hello world thing but I just returns this, is something going on or am I just stupid? the default thing is: #include int main(int argc,…
0
votes
1 answer

codelite scan could not locate mingw any on your machine error

I installed mingw and checked it in cmd by writing c++ --version it runs sucessful but whenever i open my codelite it says could not locate any mingw on your machine i have tried reinstalling both mingw and codelite few times nothing works someone…
0
votes
0 answers

Revision 17.0.0 code-completion does not work

Tried a few recommendations but nothing worked. I think that it is a version issue. Please advise if you can use auto complete. Note this install on a windows 11. autocompletion works on an install of a previous version on a different computer BTW…
0
votes
1 answer

Why does codelite not open the lldb or gdb debuggers?

System: M1 mac with 16G of memory, OS Ventura. My large application with codelite builds fine with g++ and comes up and runs. There are features that don't work correctly, so I need a debugger. When I try to start either lldb or gdg either…
0
votes
0 answers

No LLDB Debugger in Codeline In MacOS Environment

I have a MacOS. On Xcode, I have lldb. However, when there is no LLDB option in Codelite despite using a MAC. Why? How do I get back lldb? Thanks a lot. I looked into settings--> GDB Settings but only found GNU debugger and pre-defined types which…
0
votes
0 answers

Codelite code completion not working properly?

enter image description here I install codelite the second time after I re-install win10, but it seems thet the code completion is not working as it did before, and I still on't know how to fix it I honestly don't have much trouble with that but I…