Questions tagged [cocos2d-html5]

An open-source web 2D game framework, cross platforms between browsers and native applications with the C++ bindings to cocos2d-x.

Cocos2d-html5 is an open-source web 2D game framework, released under MIT License. It is a HTML5 version of Cocos2d-x project. The focus for Cocos2d-html5 development is around making Cocos2d cross platforms between browsers and native applications. On top of the framework provided by Cocos2d-html5, games can be written in Javascript, using an API that is COMPLETELY COMPATIBLE with that of Cocos2d-x javascript binding. Cocos2d-html5 project can be easily run on browsers which supports HTML5. Cocos2d-html5 also supports running game code in "Cocos2d Javascript binding" without or with little modification.

63 questions
0
votes
3 answers

getting cocos2d-html5 to work with visual studio

I swear dealing with IDE problems are the worse. Its like all I want to do is get my hands dirty with some code but can't. As the title suggest I am trying to get Cocos2d-HTML5 working in Visual Studio 2012. I have coppied the…
owen gerig
  • 6,165
  • 6
  • 52
  • 91
0
votes
1 answer

Cocos2d html5 cannot set property src of null

Getting the subject error when going through: http://www.cocos2d-x.org/reference/html5-js/symbols/cc.html Note that I am using the 2.1.2 beta release, so I know there will be differences in the tutorial. Here's the code i have so far: (function() { …
agmcleod
  • 13,321
  • 13
  • 57
  • 96
-1
votes
1 answer

Creating a mousehold event

Eventually I will implement the following using touch technology. For the time being however I am only after the mouse solution. If a player clicks and holds the mouse on a particular part of the screen, or on a particular sprite/ menuitem (an image…
Bruno
  • 17
  • 4
1 2 3 4
5