Downloaded the CCScrollLayer Cocos2D extension from here: https://github.com/cocos2d/cocos2d-iphone-extensions/tree/master/Extensions/CCScrollLayer
Not sure how much it matters, cuz I think this is more of an OpenGL question, but the intent of the…
I am trying to achieve the following:
Within the scene, there to be a 'scrollable' area, containing clickable sprites/CCMenuItems.
Within the same scene there to be (outside of the 'scrollable' area) clickable sprites/CCMenuItems.
I have tried…
I am lost .
i used to use the CCScrollLayer a lot, its a cocos2d class but now i got a strange error- mach-o-linker.
i have added the classes to my project (CCScrollLayer.h+m)
i have imported them
i have defined : CCScrollLayer *scroller;
then ,…
I have a CCScrollLayer in my app which contains movable sprites (they can be dragged & dropped). The issue is that when dragging the sprites too far, the CCScrollLayer starts scrolling. I am trying to disable the CCScrollLayer from scrolling as long…
I've created a custom class which is a subclass of CCLayer and trying to use it for CCScrollLayer
The way I do it is:
//Store the my layers to an NSMutableArray
for (AACustomClassLayer *cardLayer in levels) {
[layers…
Here's my current situation:
I created a CCScene named StoreScene.
Within that scene, I've initialized a CCLayer and just named it Store layer.
Now, I want a scrollable layer that contains content which the user can touch.
To do this, I created…