CATransformLayer objects are used to create true 3D layer hierarchies, rather than the flattened hierarchy rendering model used by other CALayer classes.
A transform layer is just a special hosting layer that doesn’t flatten it’s sublayers when a transform is applied to it. So it’s a container layer that can group a bunch of transformed layers into a 3D object that can spin around in space. These can also be stacked, one 3D object inside of another.
Unlike normal layers, transform layers do not flatten their sublayers into the plane at Z=0. Due to this, they do not support many of the features of the CALayer class compositing model: