Questions tagged [bump-mapping]

Bump mapping is a technique in computer graphics for simulating bumps and wrinkles on the surface of an object.

Bump mapping is a technique in computer graphics for simulating bumps and wrinkles on the surface of an object. This is achieved by perturbing the surface normals of the object and using the perturbed normal during lighting calculations. The result is an apparently bumpy surface rather than a smooth surface although the surface of the underlying object is not actually changed. Bump mapping was introduced by Blinn in 1978.

61 questions
-3
votes
1 answer

Bump-map a sphere with a texture map

We would like to bump-map a sphere with a texture map. However, the surface of the sphere has an area that is 10 times the area of the texture map(area for both in pixels). Describe different ways in which the texture map can be used for bump…
Avinash Bhawnani
  • 761
  • 1
  • 6
  • 7
1 2 3 4
5