Building is the process by which source code is converted into executable object code.
Questions tagged [building]
463 questions
3
votes
1 answer
Error in an XML file: aborting build. on android
i have a problem when building android project.
i build android project and i get an error. the error is : "Error in an XML file: aborting build.".i tried all solution.
I deleted main.out.xml. After that, i cleaned up the project. But it didn't…

Mahmut EFE
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3
votes
1 answer
What is the best Java API to make a simple 2D building game?
I am trying to just experiment with Java, and I was wondering what the most simple API for Java would be to make a 2D building game (i.e. placing blocks, moving around, etc) for a beginner who only knows Java and not many other dependencies.

Anonymous
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2
votes
1 answer
How does the shell script envsetup.sh execute launch?
launch 1
Segmentation fault
** Don't have a product spec for: 'full'
** Do you have the right repo manifest?
I have tried to download different sources n repo synced. I reinstalled the Linux and then carefully did the environment, all went well…

sraddhaj
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2
votes
1 answer
Installing pymake?
There dont seem to be any instructions on how to build this sucker. Downloaded from http://benjamin.smedbergs.us/pymake/
The usual files are not in the top directory - make.py and mkparse.py. neither of them seem to do much.. seems like it needs…

shigeta
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2
votes
0 answers
Mapbox iOS - loading 3D object within 3D building layer
Re-examining Mapbox's native SDK, it's clear that loading 3D models isn't as easy as Mapbox GL JS.
I was able to show 3D buildings by adding layers from this example, as well as a 3D model using SceneKit.
My goal is to add them into one layer to my…

Soheil
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2
votes
0 answers
How to build pyodide?
During the build of pyodide using the using make method described in the documentation. I am coming across the following error during the emsdk step. Please direct me towards a solution for building the core packages in pyodide…

Savakar Rohan
- 31
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2
votes
1 answer
I can build locally but my heroku build is failing
In my local environment, the build works properly, and the server works well, but in Heroku, the build fails.
Even 5 days ago, when I did [git push heroku master] with the same code, I succeeded in distributing it was successful.
I just don't know…

Jungwoo
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2
votes
0 answers
Numpy building from source: RuntimeError: Broken toolchain: cannot link a simple C program
I keep getting an error when I'm trying to build numpy from source code.
This is the error:
running build_ext
running build_src
INFO: build_src
INFO: building py_modules sources
INFO: building library "npymath" sources
as: unrecognized option…

Iulian98
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- 3
2
votes
1 answer
libclang.dylib causing Xcode to crash
Sometimes when I try and build a project in Xcode, roughly 1 in 10 times, it crashes and quits. I then get an error box which says: "Xcode quit unexpectedly while using the libclang.dylib plug-in". Xcode will also sometimes crash randomly with no…

user794895
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2
votes
0 answers
gradlew packaging is very slow inside docker container
I am developing scala inside a docker container with Gradle. But when after I change my code and run ./gradlew azkabanZipRain -p , the building and packaging runs for almost 1 hour, which is incredibly long. The building and packaging…

Ted Wang
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2
votes
0 answers
Unable to build Artifactory OSS 7.15 from source
I was trying to compile JFrog Artifactory from source code, but I ran into a maven issue.
Here are my steps:
Download the latest source from…

m Trachoz
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2
votes
0 answers
How to build OpenCV with contrib module?
I'm trying to build OpenCV 4.4 with contrib module latest version. Even I use the related CMake command, contrib module is not built with OpenCV. Also, I view the all of lib and include files of OpenCV after building, but there are no contrib files.…

Göktuğ Yıldırım
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2
votes
0 answers
How to increase building speed (Webpack, Pug, SCSS)?
I have big project. I use Pug for building HTML and SASS for styles.
My project contains 35 pages with includes and mixins.
And other basic things like images, styles and scripts.
Initial building in development mode takes 10 minutes. In production…

dannyfromtheblock
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- 5
2
votes
2 answers
Rails 2.3.8: Fetching objects via ActiveRecord without building all the objects
I'm wondering if there's a way to fetch objects from the DB via ActiveRecord, without having Rails build the whole objects (just a few fields).
For example,
I sometimes need to check whether a certain object contains a certain field.
Let's say I…

Nadav
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2
votes
0 answers
How can I use static libraries on windows to construct a self contained DLL, so that it has no external dependencies?
When you create a DLL in CMake on windows you need you to link dependencies by adding the *.lib file to the target link libraries. For instance, if we have a DLL target called dll_target
add_library(dll_target SHARED ${sources})
That depends on…

CiaranWelsh
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