Questions tagged [building]

Building is the process by which source code is converted into executable object code.

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Eclipse breakpoint builds workspace

I have a problem with my eclipse. It is building the workspace everytime I add, remove (one or all) breakpoint(s)... The building can take quite some time and since I add and remove the breakpoints a lot when I'm debugging, this is irritating. Is…
jojo____
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How to dynamically link libraries in automake?

I'm trying to build a package on lauchpad. For it to build I need to set a static path using the LDADD variable in automake: relay_LDADD = /usr/lib/x86_64-linux-gnu/libm.so /usr/lib/x86_64-linux-gnu/libX11.so.6 $(RELAY_LIBS) This compiles on the 64…
kagronick
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Android studio - Gradle building finished with non-zero exit value 2

I'm facing an issue with Gradle build. I needed to add a dependency to Robobinding in my app to give it a try, and after spending 4 painfull hour to get sync successfull (damned Gradle!), now Gradle building throws this error: Error:Execution failed…
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Building Tizen Native Project and Packaging by CLI

I use Command Line Interface (Tizen SDK 2.3) to build and create tpk packages for my tizen native project. It may sound strange but I had a serious problem while building and packing. Suddenly all of my data were wiped out. I thought that it might…
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It is possible to use simple ArrayList in multithread program?

I have a question about simple ArrayList, not synchronizedList or CopyOnWriteArrayList. It is possible to use them with multiple threads that add and get elements in safe manner, using synchronization block or method?? And if yes: at that point what…
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Compiling error libgcc_s_dw2-1.dll missing nothing works

I've found exactly the same topics on stackoverflow, unfortunately none of the solutions presented in similar topics actually worked in my case. I'm using latest version of CodeLite 7 + MinGW, the problem I got is that everytime I want to compile…
Silvo Dante
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Xcode building error when update to 6.2

Xcode building error when update to 6.2, the error log message as below: An instance of UIFont did not decode all of the values it previously encoded. thinks everybody! CompileStoryboard DVTracker/Base.lproj/Main_iPhone.storyboard cd…
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I Want To Make A Super Simple Android App, But

I just want to make a really basic android app - I'm wanting to rewrite this app: https://play.google.com/store/apps/details?id=com.backyardapps.canadianincometaxcalculator I wrote the app, originally, in Eclipse, under SDK 9. I now want to rewrite…
Nalorin
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Error building QtDeclarative with Qt 4.6.2 on Mac OS X

I tried hard to build QtDeclarative with Qt 4.6.2 on Mac OS X (Leopard) and did lots of Googling without finding any cure. Could anyone please help to solve this problem? Thanks. Here goes the error: Undefined symbols: …
Viet
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Building boost 1.57 with gcc4.7.1

I'm trying to build Boost 1.57 with GCC 4.7.1 bundled with CodeBlocks on Win7 64b. I did this : mkdir c:\boost\build cd c:\boost\tools\build\v2 bootstrap.bat gcc b2 install --prefix=C:\boost\build set PATH=%PATH%;C:\boost\build\bin cd c:\boost b2…
Jykten
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resolving linking dependencies mac os x

I compiled some source code to build and app, everything compiles fine but now I am getting linking/ dependency errors so the app crashes on load. Here is an the error Dyld Error Message: Library not loaded: libstreamanalyzer.0.dylib Referenced…
steffan
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Visual Studio 2013 - How to link/include other libraries in my own library

I want to create library (with my own code) which will use and include other libraries. The problem is that every time i want to use it's not enough to link my library but i also have to link all libraries that are used by my own. So if my library…
RippeR
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Building Cloud Service not generating CsPack file

I have one cloud service project, one webrole and one worker role. I have included the Microsoft.WindowsAzure.Targets. When I am building through MSBuild its not generating the package, I can build a task for CsPack, but wanted to get it done via…
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Any ideas on improving my item placement system in Unity C#?

This is my system: On item selected from inventory --> Ghost (semi-transparent) object is instantiated and positioned and rotated according to the player and terrain OnClick --> Ghost is destroyed and prefab is added in its place. This system…
Mingan Beyleveld
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long waiting time in linking

here is the situation. I am using visual studio 2005. the solution contains lots of projects, 34 projects in all, and the start up projects depends on others. then in linking part, it'll wait a long time before the real linking starts. I am pretty…
ccanan
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