Questions tagged [build-time]

75 questions
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3 answers

Apple Mach-O Linker Error in project with Coredata, when creating NSManagedObject Class

I have a project with Core Data, storyBoard based, and 3 classes. The Core Data purpose is to save locations on a MapKit, but when I create the class "Spot", subclass of NSManagedObject, I get this Buildtime error. It says: duplicate symbol…
FuManchu
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1 answer

VS2015, how to add TimeStamp to the output directory name?

I am using VS2015, common C++ project. Is it possible to add current time or date or timestamp to the name of the output directory? For example: I press the "Build" button at 15:23:45 and the .exe file outputs to the /bin/2016_02_29-15_23_45.
Anton Egorov
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Sudden increase in build times of Maven job in Jenkins

I have a Maven build job setup in Jenkins, with following notable configs : - It is a multi-module job with 75 modules - It is built incrementally (build only changed modules) - Automatic artifact archiving is disabled The build time is approx 20…
phoenix
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1 answer

Android-version-dependent compilation

Is there any kind of conditional compiling for Android? I am trying to use android.webkit.WebView.onPause(), while still also supporting Android API 8. I tried the solutions suggested by Fiddler and Andrey Voitenkov at Conditional compiling in…
cowlinator
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1 answer

Add key to plist in buildtime

I want to add a key to [AppName]-Info.plist in built time. It is possible? How can I do this in built time. Let me explain what i'm trying to do here: I am writing a library and I want to read bundleIdentifier from app when developer want to release…
Jakub
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How do I use Shader Model 5.0 compiled shaders in Visual Studio 11?

I am trying to have the .hlsl files in my project pre-/ offline/ buildtime compiled for my C++ DirectX 11 project. Visual Studio compiles the .hlsl files into .cso files. I am now having trouble reading .cso files of SM 5.0 into my program to create…
gundamb2
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Android speed up install time during development

I have a rather large Android game that I'm working on and making small changes in code is killing my productivity. If I make a small change, it has to re-upload and install a 15mb package every time I hit run. I'm running on a real device and it's…
Rev Tyler
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vote
1 answer

'clang -ftime-trace' does not produce a JSON file

Clang supports the -ftime-trace flag since version 9 which allows to analyze compilation times by producing a JSON file that can be read by Google Chrome. Unfortunately, Clang fails to output a JSON file for me, even for the simplest…
Sedenion
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Is it posible to cache bundles in Webpack dev server?

I have a large Vue application that is being bundled with Webpack. The bundle time is around 2 minutes, and I have not found a way to improve it much. For development purposes, I am using webpack-dev-middleware and webpack-hot-middleware. I would…
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Is Swift done type-check multiple times when building

I'm currently working on build time optimization. I added these 2 lines to the 'Other swift flags' debug option. After a clean building of the project, I saw some lines give warnings multiple times. Are these warnings coming from type-checking…
excE
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How to reduce android studio build time when Testing to a real Device

For you guys who might have computers that have less memory resources, Less than the 8GB recommended by android studio docs, I have a solution on how to reduce the build that android studio consumes while trying to build an debug app to run in your…
Andrew Mititi
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What steps can be taken to reduce link time?

Possible Duplicate: How to improve link performance for a large C++ application in VS2005 We are building against Visual Studio 7.1, and have two main dlls. DLL A is 7Mb, and DLL B is 5Mb – However DLL B Takes far longer than A. What should I…
Peter Nimmo
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1 answer

How can I force my app to launch with different language

I localized my app in multiple languages, and I want to force it to launch with a specific language. I've tried setting my language in user defaults for "AppleLanguages" key, it worked, but in the first launch, the language is still English. I need…
NabiMo
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OutOfMemoryError: GC overhead limit exceeded after Updating gradle plugin in android studio 3.0

I am having problem with gradle after updating my project to com.android.tools.build:gradle:3.0.1. It was previously working with com.android.tools.build:gradle:2.1.3. I have already tweak my memory setting which is located in gradle.properties.…
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0 answers

Android build time is too long due to more tables in realm database.

Whenever i run the app, it took more time to build in android. i am using realm database. it have more than 300 tables. when i remove the realm table files, it building normally. For offline purpose, we are using this much tables. my app have only…
Sathya
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