Questions tagged [build-settings]
154 questions
3
votes
4 answers
Xcode 4.4 turned my iOS project into a Mac OS X project! How can I fix this?
I've opened an iOS project - with Xcode 4.4.1 - that I hadn't opened for 2 months (ie with Xcode 4.3). First, Xcode was crashing constantly right after displaying the project navigator saying something like "Failed to associate working tree".
I…

Mick F
- 7,312
- 6
- 51
- 98
3
votes
1 answer
Default Xcode code signing identity
Hi does anyone knows a way to change the default code signing identity in Xcode?
The problem is that as I'm building the Xcode project from Unity, I'm recreating the project in every build and the Xcode signing by default is set to a wrong one.
So I…

user1596863
- 116
- 3
2
votes
1 answer
Stripe iOS SDK via Swift Package Manager is installing, but crashing because "Library not loaded"
I am using Xcode 12, iOS 14, everything builds correctly, but when I am installed on the device and about to run, I get a message saying "dylib: Library not loaded:"
dyld: Library not loaded: @rpath/Stripe.framework/Stripe
Referenced from:…

SirRupertIII
- 12,324
- 20
- 72
- 121
2
votes
1 answer
Xcode: Build Settings - Other Linker Flags: What is -licucore?
-licucore was already in Other Linker Flags for a target that I added to my project. Isn't it normally blank?

ma11hew28
- 121,420
- 116
- 450
- 651
2
votes
1 answer
How to configure build setting of Xcode project through podspec
I have project developed by using plugins. So to add any new feature we create new plugin add it to main project after develop and tested. Every plugin has its own podfile and podspec. So I want to add quantumgraph pod to one of my plugin that named…

iMash
- 1,178
- 1
- 12
- 33
2
votes
1 answer
How do I access a preprocessor macro from code in Xcode using Swift?
How do I access a preprocessor macro in Xcode from Swift code for a string I've defined? Other stackoverflow posts show how to create the macros, but do not show me how to access them in code sufficiently.
For example, I have defined a constant…

daniel
- 1,446
- 3
- 29
- 65
2
votes
0 answers
Exclude files from xcode at compile time recursively
In my project I want to exclude some files for particular configuration.
We can exclude files from xcode at compile time using Excluded Source file name build settings.
But this option doesn't work for subfolder/subdirectories.
Is it possible to…

srus2017
- 394
- 2
- 14
2
votes
1 answer
How to do I control which CMake options appear only in "advanced mode"?
I use CMake 3.x in (more than) one of my projects. When I ccmake ., I get a terminal screen with various options to configure - supposedly, the ones a user might want to set manually before building. If I press t I enter "advanced mode", and…

einpoklum
- 118,144
- 57
- 340
- 684
2
votes
1 answer
How to make universal framework in iOS?
I have created one project (Project 1) in which I am creating one framework which I want to use in different project (project 2) just like any other framework (drag drop in project).
My Issue
But when I created framework (in project 1) keeping…

New iOS Dev
- 1,937
- 7
- 33
- 67
2
votes
0 answers
After Xcode 8 upgrade getting ld error: "can't map file, errno=22"
I'm working on a project we have had going for several years. Just upgraded to Xcode 8 and now can't build for testing (the main build works fine). This is the error:
ld: can't map file, errno=22 file…

steverb
- 1,415
- 1
- 10
- 12
2
votes
1 answer
Build Settings : What changes should I do in the build settings so that on releasing the app it will show the languages on App Store as only English?
I have committed some kinda mistake in uploading an iOS app, which makes my app show the languages as English and German on AppStore.
The scenario is that I have set the "Localization native development region" key in (info.plist of target) to…

Shubham Ojha
- 461
- 5
- 17
2
votes
1 answer
How can I influence CMake's compiler choice logic?
I'm working on a project using the C++ language (but - this is not a C++-specific question, really). On my system, there are several C++ compilers installed, several versions of the same compiler, and perhaps even some versions built myself under my…

einpoklum
- 118,144
- 57
- 340
- 684
2
votes
1 answer
Optimization Level panel is missing in Swift Compiler - Code Generation
A project of mine totally misses the possibility of adjusting the optimization level for the Swift code and thereafter defaults to optimization for all options.
This is how the relative panel looks:
How do I restore the possibility of adjusting the…

Fabrizio Bartolomucci
- 4,948
- 8
- 43
- 75
2
votes
0 answers
"Update to Recommended Settings" Xcode 7
I am a little late to the Xcode 7 update, but I did it just this morning and am noticing this 'Update to recommended settings' warning displayed by Xcode. I have done some research and haven't found much other than users posting about this same…

Brian Mendez
- 27
- 1
- 8
2
votes
1 answer
GitFlow Unity3D and Branch specific Application Data
I'm currently using GitFlow as my branching model for a Unity3D application. The master branch is my production branch and the development branch is self-evident.
Both of these branches have corresponding cloud build applications.
When code is…

CostelloNicho
- 704
- 1
- 9
- 20