Questions tagged [buffer-geometry]

A geometry class used in the WebGL framework Three.js to increase performance.

A buffer geometry is a certain type of geometry in the Three.js library that will increase performance and decrease memory usage because it reduces the cost of passing all this data to the GPU.

The official documentation for THREE.BufferGeometry can be found here

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Three.js: Raycast intersection on Line with BufferGeometry

Since R59 raycasting on lines is possible and it works perfect. I'm displaying a tooltip on mouseover. Because of growing data, I had performance issues, so I decided to switch from THREE.Geometry to THREE.BufferGeometry. Everything works fine…
PanChan
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Face4 with BufferGeometry

Is it possible to fed square into the BufferGeometry instead of triangles ? If so, how ? I've looked at the source code, but there doesn't seem to be anything specific. When I try to simply change the numItems value from the attributes, I get the…
Maël Nison
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threejs buffergeometry and wireframe

Is it possible to have wireframe drawing for THREE.BufferGeometry? I don't think threejs supports this, you can change _gl.TRIANGLES to _gl.LINES (or LINES_STRIP) in threejs source and the result will be quite…
Pantelis
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The specific error I'm encountering is as follows 3D Modeling Error

I hope this message finds you well. I am currently facing an issue with my 3D modeling project, and despite my efforts to resolve it, I am unable to make any progress. After researching online suggestions, I believe your expertise might be…
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