BLock Image Transfer - Involves copying one bitmap onto another using a raster operator.
Questions tagged [blit]
303 questions
3
votes
1 answer
Pygame - How do I blit an image but change its color?
I have a program for a random flag generator. I have made a white "background" for a flag, and different symbols etc. which are white. The reason they're white is so I can color it using an RGB value. The problem is, I'm not sure how to do that(if…

Potensa
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3
votes
1 answer
Python - blit with subplots only plotting last subplots
I am trying to plot multiple subplots in real-time in my python application. Ideally, I should also be able to plot multiple lines in each subplot, but for simplicity here I assume one line per subplot.
In order to do so efficiently (I am looking…

jappoz92
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3
votes
1 answer
Python, QT and matplotlib scatter plots with blitting
I am trying to animate a scatter plot (it needs to be a scatter plot as I want to vary the circle sizes). I have gotten the matplotlib documentation tutorial matplotlib documentation tutorial to work in my PyQT application, but would like to…

fp1991
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votes
1 answer
Python matplotlib blit and update a text
I know that this topic is often popping out, but after many tries, searches and give-ups, I am bringing it back to you.
I have a class, which contains a matplotlib figure. In this figure, I want a text, and when the user hits some key, the text is…

Etienne
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3
votes
2 answers
Pygame blit part of an image(background image)
I have a pygame menu where i have drawn some buttons, which represent the level difficulty of my game. For user convenience, i have made a sprite which indicates which level-button is selected(think of it as a light green frame around the button).…

M.Achilles
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3
votes
1 answer
pygame - updating score box
I'm learning to use pygame and I have some problems with rendering text.
The simplified code I'm working with is like this:
import pygame
sizex =200; sizey =200
pygame.init()
clock = pygame.time.Clock()
screen =…

David Sousa
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3
votes
0 answers
Matplotlib: Drag n Drop and blitting
I have created a FigureCanvaswhich allows drag and drop on all Textinstances. This works great for text within the axes, but for text outside the axes (such s axis labels), when the text is being picked, it leaves behind a 'trail' of text where ever…

jramm
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3
votes
1 answer
Rendering Motionless Images in SDL
I am currently learning SDL and I am trying to create a Pacman game. I'm trying to take it in steps so as not to get bogged down with massive amounts of code.
So far I have created a blank window and rendered a Pacman image onto it. I am able to…

wgrenard
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3
votes
1 answer
Windows: Low level software rendering to a window
I've heard about various methods of rendering to a Window, but these all involve using some thing such as GDI+, DirectX, OpenGL, or something else.
How do these libraries work, and how do they get pixels into a Window? Just out of curiosity, how…

Name McChange
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votes
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XNA 4 - Texture clone
I need to copy content of one texture2d to another (both stored in VRAM)?
Is this even possible without using RTT or any additional RAM-VRAM transfers?
Just pure BLIT between two textures in VRAM.
Thanks in advance! I am not able to figure it out.

Petr Kalandra
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2
votes
1 answer
python pygame blit. Getting an image to display
I'm trying to get my webcam to show video through pygame. Here is the code:
# import the relevant libraries
import time
import pygame
import pygame.camera
from pygame.locals import *
# this is where one sets how long the script
# sleeps for, between…

Avovk
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2
votes
1 answer
SDL : blitting time optimization
I'm using SDL in windowed mode.
Given a large sprite, say 1024 x 640, is it faster to blit the entire image into severals small tiles, say 32 x 32 px, than to blit the whole image at once ?
I have to blit a background on the screen (1024 * 640) in…

Arnaud G
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2
votes
2 answers
Image not printing to screen using 'Blit' Pygame
I am trying to make an Undertale like game in python - However I have a problem. When I try to 'blit' an image to the screen it doesn't show. I am 'blitting' a heart and I have rescaled it to an appropriate size in a 3rd party program.
import pygame…

Joshilovessnow
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2
votes
1 answer
How to draw object on screen?
I want to display an each object of the class "Obstacle" on the screen. The objects are stored in the list obstacle_list. I dont get an error message, but the window just freezes and no objects are displayed on the screen. I think the problem must…

Doritito
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2
votes
1 answer
pygame : Trying to use the "area" tag in Surface.blit()
I'm trying to figure out how to use the area argument one can pass when blitting a pygame surface.
Picture a isometric rpg view where the camera is following the character.
My code is working fine as long as my player stays in the starting screen…

Zelus
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