Questions tagged [assimp]

Open Asset Import Library (short name: Assimp) is a portable Open Source library to import various well-known 3D model formats in a uniform manner.

Open Asset Import Library (Assimp) is a portable open source library to import various 3D model formats in a uniform manner.

Written in C++, it is available under BSD license.

492 questions
-1
votes
1 answer

Assimp no Textures

I write a Modelloader with Assimp in C++. The problem is that the Textures of the Model not show in the Programm. I am Positive that the Model has Textures. Here is the relevant Code: Vertex Shader: #version 330 in vec4 position; uniform mat4…
-1
votes
1 answer

Derelict Assimp not loading mesh properly? (Maybe index buffer)

I wrote a custom OBJ file importer which worked fairly well however was not robust enough to support everything. I've decided to give AssImp a shot. I followed some tutorials and have set up my code to read in the vertices, tex coords, normals,…
Bennet Leff
  • 376
  • 1
  • 4
  • 18
-1
votes
1 answer

Dev IL linking and compiling error (0xc000007b)

I'm trying to make this project work Link to Lighthouse First a bunch of info: I'm using: Windows 7 Pro 64-bit and Visual Studio 2013 Ultimate (Project on default settings which I believe is 32-bit) About libraries: DevIL: I downloaded and…
Patryk Krawczyk
  • 1,342
  • 1
  • 14
  • 25
-1
votes
1 answer

AssImp library problems on CDT eclipse OS X 10.6.8 : unsupported file format for architecture i386

I have been trying to link the very useful AssImp-library in my OpenGl project in Eclipse (CDT) I successfully installed the AssImp library by following the answer to this question: Trouble building the Open Asset Import Library (Assimp) I also…
-2
votes
1 answer

Huge performance drop on higher window resolutions with large models in OpenGL

I am currently rendering about 10 backpack objects and a huge sponza model with OpenGL (which has about 400 meshes and 2 million triangles), and 7 point lights in my scene. The performance is ok (60fps) when the window is in 800x600 resolution,…
DarthVader
  • 37
  • 1
  • 8
-2
votes
2 answers

How to import a file ( 3D model file ) into a buffer in c++

** more specific question ** How to read a 3d file (the type of data is not known) into memory to feed the following method . i am simply trying to import a file (a 3d model.stl file) into memory and then pass it to the following method . const…
-2
votes
1 answer

Building Assimp with MSYS

Hello i tried to build Assimp. I'm using gcc (10.2.0) and MSYS2. It's possible to download Assimp package from MSYS package repository but i prefer to build Assimp from scratch. while building Assimp a error message…
-2
votes
1 answer

mingw-w64 & CLion cannot compile projects with assimp successfully

Using CLion & mingw-w64(7.2.0) to compile https://github.com/CasterKKK/OpenGLStarter, get the following errors: In file included from C:/PROGRA~1/MINGW-~1/X86_64~1.0-P/mingw64/x86_64-w64-mingw32/include/windows.h:70:0, from…
Ukonn Ra
  • 744
  • 6
  • 20
-2
votes
1 answer

Assimp opengl loading problems

I'm trying to load and render a 3D model i exported from blender to 3ds format. I'm using Assimp to load the model and OpenGL (GLEW) to render it. for some reason some. in some of the models only parts of the model gets rendered. for some this can…
Amit Hendin
  • 87
  • 1
  • 8
-2
votes
1 answer

3d editor with quads polygons. Assimp

Now I work on .obj loader for my 3d editor and plan to build it on Assimp. In my editor meshes will have a quad wireframe above triangulated polygons and have possibility to take both triangles forming a poltgon. But I know Assimp rebuild data for…
NOoB
  • 45
  • 1
  • 4
-4
votes
3 answers

OpenGL, screen doesn't update after adding Assimp 3D model

I am using OpenGL 4.0, I have 3 things in my scene, they are- 1- VBO Plane 2- Cube maps 3- 3D models [3ds/obj] I am using Assimp library to import 3D models, the code which I built to import models was done with the help of a tutorial on youtube…
2am
  • 699
  • 1
  • 7
  • 25
1 2 3
32
33