Questions tagged [ar.js]

AR.js is an open source framework for three.js, and a-frame, enabling the creation of augmented reality apps / websites.

AR.js is an open-source lightweight Augmented Reality framework, coming with features like Image Tracking, Marker Tracking and Location based AR, and enabling the creation of apps and websites. It works great with its satellites three.js and aframe.io.

For anything related to AR.js - Efficient Augmented Reality for the Web.

321 questions
-1
votes
1 answer

I'm trying to do a project on ar.js

I found a code on glitch that plays a video when scanning the marker but the problem is it works only on desktop,on chrome android the video doesn't come up, only the sound can be heard..please help me since I don't know much coding. Here is the…
fhk 231
  • 11
  • 1
  • 2
-1
votes
1 answer

Embedding an breaks the raycast of the mouse/cursor

When adding the embedded component to a scene for easier styling of elements in my AR scene, the raycast/click event does not trigger on the correct spot. When I remove the embedded tag from the scene the raycast is working like it should but the…
-2
votes
1 answer

click events not working with current version of aframe [1.0.3]

I am exploring in Augmented reality using A-Frame and ar.js in that I am currently working with interactions part of 3d-models or primitives.My requirement is on every click of the object or primitive it has to increase its size.But the click…
-2
votes
1 answer

How is marker recognition done in ar.js? How can we improve recognition efficiency?

I want to know how exactly the marker is generated/recognized so that I can make it more efficient in my code. Is there any way of making something a marker other than a patt file? I was trying to use alphabets as markers and when displaying many…
1 2 3
21
22