Questions tagged [alljoyn]

AllJoyn™ is an open-source application development framework that enables ad hoc, proximity-based device-to-device communication that is OS agnostic.

AllJoyn is an open source peer-to-peer (P2P) software development framework that enables ad-hoc, proximity-based, device-to-device communication without the use of an intermediary server. It allows developers to easily write proximity-based P2P applications with a common set of APIs across hardware platforms and OS environments. AllJoyn manages the difficult connectivity, networking and security requirements of P2P communications and allows developers to focus on delivering new and exciting user experiences.

Currently Alljoyn framework is officially supported on local IP network (ethernet / Wi-Fi, etc.) and there are unsupported implementations for WiFi-Direct and bluetooth (Bluez stack with root permission needed).

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Alljoyn c# implementation for Windows 8

I've been playing with my Raspberry pi 2 with Windows 10 IoT. And want to send commands to device using alljoyn. However I was unable to find any kind of client/router sample c# code. Microsoft offers Windows.Devices.AllJoyn namespace only for…
Alexander Selishchev
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What is the purpose of analytics and telemetry sample code in Alljoyn Working Group?

I've been trying to understand the purpose of the sample code given in Analytics and Telemetry WG. I was able to run the sample application without any errors. However, I do not see any analytics being used. The output of sample_service is as…
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Alljoyn sample code compile error on iOS

I download the AllJoyn sample code and follow this link (Build) to build it step by step. I could build these samples successfully under the path(alljoyn-ios/core/alljoyn/alljoyn_objc/samples/iOS/) I have no idea why I get the error as below…
Alex Cheng
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build error about AllJoyn in Xcode 5.1.1(alljoyn/Version.h can't find)

I'm refer "AllJoyn Programming Guide for the Objective-C Language" Document. document is here But when I build basic code, It will show /myroot/alljoyn-14.02.00-osx_ios-sdk/alljoyn_objc/AllJoynFramework/AllJoynFramework/AJNVersion.mm:17:9:…
dickfala
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Unable to build AllJoyn dependent project after upgrading to ios7

I develop an enterprise iOS platform that uses AllJoyn to communicate between the various tablets. The app has been fairly stable for a few months, but since Apple is discontinuing support for iOS<7 we are moving the platform to iOS7. After updating…
carnun
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adding admob is not working to working AllJoyn xcode project

I am new to Iphone Development. I am using alljoyn framework .project is working fine but when i added admob libraries (followed this link ), it gives me error. ld: warning: directory not found for option…
Moaz Saeed
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Test two android apps connecting with wifi

I have two android apps connected with wifi (over AllJoyn framework). Can I test (e.g. ping) their connection using a test framework like JUnit? Android simulator doesn't support wifi. Is there any mock object simulation wifi? Especially for…
Mike Argyriou
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Alljoyn takes too long to discover a device

I have two critical issues: 1) My devices cannot find each other using the ICE. Is ICE being shut down? A couple of weeks ago ICE was enabling devices to find each other very quickly! 2) Why is alljoyn taking so long to discover another device in my…
George Pligoropoulos
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Method BusListener.foundAdvertisedName not reached

I'm struggling with a basic AllJoyn implementation. I registered a BusListener on the BusAttachment and overwrite the foundAdvertisedName, like mBus.registerBusListener(new BusListener() { @Override public void foundAdvertisedName(String name,…
Wiebe Elsinga
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Unity3D with AllJoyn: Multiplayer-Game Synchronization

I'm developing a kind of Pong-Game for two-player with Unity and AllJoyn for Android. The game uses Unity's built-in physics capabilities. I'm new to Unity network programming. As an entry point, I had used the chat example of AllJoyn. I send the…
Oli
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How can i maintain Wifi connection state in Windows RT?

I am developing a Windows RT app. I require the wifi to maintain it's connection state regardless of it's power saving preference since I'm implementing Qualcomm's Alljoyn library. If the connection state changes, the p2p connection will be…
EmFeld
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opendl failed in alljoynlib in android

I have an alljoyn library in my project to pair android devices for a voting app. In old devices the app runs properly but in new devices it stops when it is starting to run. This is the error, I got: Caused by: java.lang.UnsatisfiedLinkError:…
nima
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Exception in AllJoyn studio demo code in VS 2015

I am a complete newbie to the AllJoyn Windows implementation. I was trying out the Toaster example AllJoyn Studio VS Extension sample to understand the AllJoyn Producer Consumer capabilities as bundled with Windows 10. First of all the code in that…
koder
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AllJoyn failed to build base services for ios

I am currently at this link's second step: Building the Base Services. When I preform this line: xcodebuild -project alljoyn_services_cpp/alljoyn_services_common_cpp.xcodeproj -sdk {PLATFORM} -configuration {VARIANT} ALLJOYN_SDK_ROOT={PATH} which I…
JoeVictor
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Building Alljoyn stack for win 10

Am trying to build alljoyn stack cloned from git in win10 using the procedure mentioned in alljoyn link https://allseenalliance.org/framework/documentation/develop/building/windows It starts throwing error for msajtransport.h. I downloaded from git…