For my project, I've created a running character. Currently, I am attempting to implement different animations for the character.
I've decided to create 2 different actions
1) CCAction *walkAction;
2) CCAction *jumpAction;
When the character is supposed to jump, I call a method that [self stopAllActions];
and then make it [self runAction:jumpAction];
When the character lands, I call stopAllActions and then run the walkAction.
For some reason, though, the application freezes up. I need help regarding stopping and running actions without the application crashing!
Thank you!