I am using this code, which was snipped and modified from the Slick Wiki Unicode tutorial:
UnicodeFont menuFont = new UnicodeFont("/fonts/mailrays.ttf", 8, false, false);
menuFont.addAsciiGlyphs();
menuFont.addGlyphs(400, 600);
menuFont.getEffects().add(new ColorEffect());
menuFont.loadGlyphs();
menuFont.drawString(25.0f, -80.0f, "Snake", new Color(1.0f, 1.0f, 1.0f));
But when the string is drawn on the screen it uses a low-res console font, what I assume is the default. What could be preventing the string from using the font I passed into the constructor (mailrays.tff)?