How to get intrinsic parameters of a smartphone camera using a mobile app?
I want to access camera parameters like camera matrix intrinsic parameters and distortion coefficients using a mobile app or using a browser of a smartphone iOS or Android
How to get intrinsic parameters of a smartphone camera using a mobile app?
I want to access camera parameters like camera matrix intrinsic parameters and distortion coefficients using a mobile app or using a browser of a smartphone iOS or Android
I tested this of how you can implement the client-side code in JavaScript for capturing calibration images in a web app using the WebRTC API
Then, I added python calibration scripts in my bachend
<div>
<video id="videoElement" width="640" height="480"></video>
<button id="captureButton">Capture Image</button>
</div>
<script>
let videoElement = document.getElementById('videoElement');
let captureButton = document.getElementById('captureButton');
let stream;
// Function to start the video stream
async function startVideoStream() {
try {
stream = await navigator.mediaDevices.getUserMedia({ video: true });
videoElement.srcObject = stream;
videoElement.play();
} catch (error) {
console.error('Error accessing camera: ', error);
}
}
// Function to capture an image from the video stream
function captureImage() {
let canvas = document.createElement('canvas');
canvas.width = videoElement.videoWidth;
canvas.height = videoElement.videoHeight;
canvas.getContext('2d').drawImage(videoElement, 0, 0, canvas.width, canvas.height);
let image = canvas.toDataURL('image/jpeg');
// Send the captured image to the server for processing
sendImageToServer(image);
}
// Function to send the captured image to the server for processing
function sendImageToServer(image) {
// Implement code to send the image data to the server using fetch or other AJAX methods
// The server-side processing should perform the camera calibration and return the distortion parameters
// Handle the response from the server to access the distortion parameters and use them as needed
}
// Start the video stream when the page loads
document.addEventListener('DOMContentLoaded', startVideoStream);
// Add event listener to the capture button
captureButton.addEventListener('click', captureImage);
</script>