I am creating a game using the raylib library in c++. By default, raylib's coordinate system (top) origin is at the top-left corner of the screen with the positive x-direction towards the right and the positive y-direction down. I wish to have a coordinate system (bottom) with its origin at the bottom center of the screen with the positive x-direction towards the right and positive y-direction up.
Using Camera2D, I am able to get the correct translation and scaling for the game coordinate system. However, I am unable to align the axis how I want. That is, either the x-axis or y-axis is reflected. Is there any way to reflect only a single axis?
Note: I understand I can simply use negative values on one axis to get the desired effect. Though, that is impractical for my purposes.