package main
import (
"unsafe"
"github.com/veandco/go-sdl2/sdl"
)
type MyType struct {
A int
}
func main() {
if err := sdl.Init(sdl.INIT_EVENTS); err != nil {
panic(err)
}
ty := sdl.RegisterEvents(1)
sdl.PushEvent(&sdl.UserEvent{
Type: ty,
Timestamp: sdl.GetTicks(),
Data1: unsafe.Pointer(&MyType{}),
})
}
I am trying to send a Go struct through sdl.PushEvent
, which gives the error in the title if and only if the struct is not empty. I can't use an empty struct because it would be meaningless. Is there any way to do this?
To clarify: With type MyType struct{}
the code works, but if MyType
has any member it fails.
I'm running on Go 1.19.