0

Assuming we want clarity over speed. What is the best way to go about rendering n-dimensional shapes like hypercubes. I've been playing for a few hours and am missing something. I usually use a standard approach for 3d to 2d but am stuck with 5d to 2d.

Make sense?

Zevan
  • 10,097
  • 3
  • 31
  • 48

0 Answers0