I am trying to open my Three.js script on Node.js headless server with CentOS 9. But I get this problem:
THREE.WebGLRenderer: Error creating WebGLContext
/home/oleg/servrend/node_modules/three/build/three.cjs:19211
throw error;
^
Error: Error creating WebGLContext
at new WebGLRenderingContext (/home/oleg/servrend/node_modules/gl/src/javascript/webgl-rendering-context.js:98:1)
at createContext (/home/oleg/servrend/node_modules/gl/src/javascript/node-index.js:37:13)
at NodeCanvasElement.getContext (/home/oleg/servrend/scripts/lib/canvas.js:89:19)
at getContext (/home/oleg/servrend/node_modules/three/build/three.cjs:19155:28)
at new WebGLRenderer (/home/oleg/servrend/node_modules/three/build/three.cjs:19188:10)
at Object.<anonymous> (/home/oleg/servrend/scripts/img.js:55:18)
at Module._compile (internal/modules/cjs/loader.js:999:30)
at Object.Module._extensions..js (internal/modules/cjs/loader.js:1027:10)
at Module.load (internal/modules/cjs/loader.js:863:32)
at Function.Module._load (internal/modules/cjs/loader.js:708:14)
When I start script on local windows or ubuntu server everything is ok.
This is output of lspci | grep VGA if it's necessary:
00:02.0 VGA compatible controller: Device 1234:1111 (rev 02)