I implemented a canvas for drawing on Android, but the drawing view fills the screen. I want to adjust the size of this screen. What should I do?
Once I set MyView to show with setContentView in oncreate method.
MainActivity.java
MyView view = new MyView(this);
setContentView(view);
And here is the part of painting on the canvas. However, as mentioned earlier, I want to adjust the range in which I can draw. I don't want the whole screen to be a drawing view. MyView.java
public class MyView extends View {
private Paint paint = new Paint();
private Path path = new Path();
private int x,y;
public MyView(Context context){
super(context);
}
@Override
protected void onDraw(Canvas canvas) {
paint.setColor(Color.BLACK);
//STROKE속성을 이용하여 테두리...선...
paint.setStyle(Paint.Style.STROKE);
//두께
paint.setStrokeWidth(3);
//path객체가 가지고 있는 경로를 화면에 그린다...
canvas.drawPath(path,paint);
}
@Override
public boolean onTouchEvent(MotionEvent event) {
x = (int)event.getX();
y = (int)event.getY();
switch(event.getAction()){
case MotionEvent.ACTION_DOWN:
path.moveTo(x,y);
break;
case MotionEvent.ACTION_MOVE:
x = (int)event.getX();
y = (int)event.getY();
Log.e("s",x+""+y);
path.lineTo(x,y);
break;
}
//View의 onDraw()를 호출하는 메소드...
invalidate();
return true;
}
}