I have a level made with pro builders and at that level there is an agent who attacks the player. The problem is that when i baked the navMeshSurface i did not include all the walkable surfaces. See the image below :-
I am now really frustrated with how to solve the problem, i tried nearly everything. I tried changing the layers and also tried placing other game objects over the area which are not baked. But, it did not work. Please tell how can i include all the surfaces in the navMeshSurface.