I have a text3D and I want to mask it with a Plane . I usually mask my things by defining two ViewportLayers , then give every object a Layer by
myLayer1 = viewport.getChildLayer(myobject1);
myLayer2 = viewport.getChildLayer(myobject2);
and then mask it by
myLayer1.mask = myLayer2;
and it works , but when I try to mask a text3D object it doesn't work at all!
anyone has any experience with it ?
thanks
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m0j1
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