Ok I need to implement a simple measuring tool for an iPad app I am working on. I don't have any experience with drawing, so I am really struggling. When the user presses down on the view (in measuring mode) the line's origin starts. I need to then be able to draw a line to wherever the user drags their finger, as they are dragging their finger, and have it be straight the entire time too.
I have the logic that calculates the distance between two points working based on two UITapGestureRecognizers, but I am thinking I will need to implement the touchesBegan/Ended methods instead.
How can I draw a line as the user drags, and make it stay straight the entire time?
I just need a point in the right direction.
Thanks!!