What is the best way, to mesh a rectangular structure as you can see it here:
What is special here, is the large difference in size between the thin grey structures and the large white gaps. Hence, a regular
recangle-grid
might not be the best option.
I tried a Quadtree
, where I started with a 10x10 Grid and splitted one cell into four, if the cell contains grey and white structure.
But I get an unnecessary large number of cells.
Voronoi
might also not be the best choise, since my shape is always perfectly rectangular.
Is there any way to take into account the shape of the structure from the beginning?