I'm new to WPF and I'm trying to add animated/rigged 3D objects using Helix toolkit but I can't import fbx files. Is there a way to import fbx files into WPF?
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You can use Visual Studio Mesh Pipeline to convert FBX to CMO, and import the CMO. Since FBX format is a very powerful but complicate format, converting to CMO may not get correct bone result, but you can try at least. And bone skinning only supports in HelixToolkit.SharpDX version.

Lance H
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Does HeelixToolkit now support import of CMO? I could not find it in the list of supported import formats? – Quergo Nov 07 '18 at 00:39
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It supports CMO in SharpDX version. Please refer to BoneSkinning Demo. – Lance H Nov 07 '18 at 04:12
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Helix toolkit does not have support for fbx files as far as i know. Have a look at the Import section of the toolkits feature list. I think the only way is to convert from fbx to one of the supported formats and import this.

Quergo
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New HelixToolkit release contains Assimp importer, which will support FBX import.

Lance H
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