I have scenario where I am displaying the content of a collection one by one until a key is press. The problem is I cannot get the right code to determine when a key is being press. I am designing in Visual Studio Lightswitch using VB.net language. The link below show the output of my program. Sample output of the program. The display keeps on looping until a user presses a key. also below is the sample code I am using.
Private Sub Compliances_Activated()
' Write your code here.
Do until "***the problem is here, I suppose to handle keyevents here but with no luck."***
For Each I In Me.PendingCompliance
If I.Incharge = "S1" Then
Me.Partic = I.Particulars
Me.ActionToUndertake = I.ActionToUndertake
Me.StatusOfCompliance = I.StatusOfCompliance
Dim controlcurr1 = Me.FindControl("Partic1")
AddHandler controlcurr1.ControlAvailable, _
Sub(sender As Object, e As ControlAvailableEventArgs)
Dim textbox = CType(e.Control, System.Windows.Controls.TextBlock)
textbox.Foreground = New SolidColorBrush(Color.FromArgb(200, 0, 126, 230))
textbox.Height = (400.0)
textbox.FontSize = Convert.ToDouble(72.0)
textbox.FontFamily = New FontFamily("arial")
textbox.TextTrimming = TextTrimming.None
End Sub
Dim newsText1 = Me.FindControl("Partic1")
AddHandler newsText1.ControlAvailable, Sub(sender, e)
'Get the istance
Dim block = CType(e.Control, TextBlock)
'Set a different color, if you like
block.Foreground = New SolidColorBrush(Colors.Black)
'Create an animation
Dim sb As New Storyboard
Dim colorAnim As New ColorAnimation
colorAnim.AutoReverse = True
colorAnim.RepeatBehavior = RepeatBehavior.Forever
colorAnim.From = Colors.Blue
colorAnim.To = Colors.White
colorAnim.Duration = TimeSpan.FromSeconds(8)
'Apply the animation
Storyboard.SetTarget(colorAnim, block.Foreground)
Storyboard.SetTargetProperty(colorAnim, New PropertyPath("Color"))
sb.Children.Add(colorAnim)
sb.Begin()
End Sub
End If Next please help