recenty google announce an open source project called Agones partnership with ubisoft.. it is an open source, dedicated multiplayer game server hosting on google cloud.. source : https://cloudplatform.googleblog.com/2018/03/introducing-Agones-open-source-multiplayer-dedicated-game-server-hosting-built-on-Kubernetes.html
but last year, google also introduce their partner's (https://improbable.io/) project called Spatial OS.. which claim to be the next generation of multiplayer gaming..
my question what is the difference? in term of performance on real time multiplayer, mitigating cheating and also which one has the lowest server maintenance (to be maintained by developer)
or are they actually different things and can work together to create a better online multiplayer game?