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I'm confused in using geometry shader for solve this problem: I have two radius of a circle that every radius is a line and I called that's a line. every line is made of list of points that every points have a color. so how fill between two lines with lines that's color of every point on a line has between colors of points of two lines on a equal radius. it is so may be complex so I show it with a picture:

gradient Radiuses .

I think best way of solving this problem is geometry shader but if you know better way that have good performance, I listen. thanks.

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