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Im trying to get a random position that im sure is on the nav mesh. I use SamplePosition to give me the closes on mesh position on the nav mesh by calling another method that generates a random position that is sure within the screen field.

I try this several times but mostly i get a postion Vector3(infinity,infinity,infinity)

    public static Vector3 RandomMapPosition()
{
    Vector3 pos = new Vector3(Random.value, Random.value, Camera.main.transform.position.z);
    var searchPosition = Camera.main.ViewportToWorldPoint(pos);

    return searchPosition;
}


public static Vector3 RandomNavMeshPosition()
{
    var randomPos = RandomMapPosition();

    NavMeshHit hit;
    NavMesh.SamplePosition(RandomMapPosition(), out hit, 1.0f, NavMesh.AllAreas);
    return hit.position;
}
Daarwin
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