Good day,
I'm new to Unity Networking Server/Client.
I want to build a game that has a lobby then players can enter to the room set ready then start the game.
I want to know how can I start networking this client to server.
Thank you.
Good day,
I'm new to Unity Networking Server/Client.
I want to build a game that has a lobby then players can enter to the room set ready then start the game.
I want to know how can I start networking this client to server.
Thank you.
Network.Connect is from the older Unity API, and was replaced by NetworkClient.Connect. They are part of the High Level Networking API of Unity. Please have a look at this example for a step by step into multiplayer: Unity multiplayer example
For a lower level usage of the networking, you have NetworkTransport
class.