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I have a problem using XAML Buttons and C# with Kinect v2. I want to draw a button with three different states, according to default/over/selected, changing according with hand gestures off/over/grip. I've read the answer in the following post (Kinect Grip Gesture for Click), but I don't know how to implement the suggesting code. I've also viewed ControlsBasics-WPF solution (from Kinect v2 SDK) but I don't want to use that code because I don't like the hand cursor suggested (I want to simply add a hand image over the tracked joint).

Could someone help me?

Thanks in advance!

Community
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user3506770
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  • I've tried the C# code from ControlsBasics-WPF, this tutorial [link](http://kinect.github.io/tutorial/lab10/index.html) and also [link](http://www.dotnetfunda.com/articles/show/2091/how-to-click-a-button-and-use-a-hand-as-cursor-in-kinect). Unfortunately, all these examples create a hand cursor in a xaml KinectRegion and they doesn't support grip gesture (xaml buttons are selected by a push gesture). – user3506770 Dec 01 '16 at 07:56

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maybe another object like ListBox that works with grip gesture is better for you

faraday
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