Currently I am working with a team on a Unity-based game. The game is still in development and alpha version.
Recently, we saw that the game was vulnerable to Cheat Engine, speedhack etc. Updates after updates, cheats are now stable. We also introduced the ACT or anti Cheat Toolkit of Unity. As the game is Unity-based, it is easy to implement ideas in the game.
Though "hacks" are stablized, "glitches" are not.
This is an open world Survival game and it consists of picking/dropping items. The glitch is that when two players pick the item together, (currently you have to press E while the crosshead is over the item to pick it up) the item gets duplicated. We have been working DAYS to fix it, but no fortune.
We introduced that a player cannot pick up an item when there is another player nearby. It looks odd and we want the game smooth. We also tried auto pick up item. That's our plan, but are there any more ideas what we can do?