I have a camera node which has been set a projection transform matrix(Not identity) and can see some 3D models with property model view matrix.When I set allowsCameraControl to YES,I can't see any objects if do any gesture.
Firstly,is there any property needs to be set to let allowsCameraControl can be used for user-defined camera node?
Secondly,I have thought just set camera node be the default one and set final model view matrix to SCNMatrix4Mult(modelViewMatrix,projectionTransformMatrix).After doing this,I can see the 3D models,but they seem strange.The ratio of the model does not equal to the screen's.
Any good solution?