Running El Capitan with Xcode 7.1.1 developing TVos 9.1 / IOS 9.2
I running this code under TVos ...
-(void)runVideo {
self.avPlayer = [AVPlayer playerWithURL:[NSURL URLWithString:videoHLS]];
avPlayerItem = self.avPlayer.currentItem;
[avPlayer.currentItem addObserver:self forKeyPath:@"status" opt ons:NSKeyValueObservingOptionNew context:nil];
[[NSNotificationCenter defaultCenter] addObserver:self selector:@selector(itemDidFinishPlaying:) name:AVPlayerItemDidPlayToEndTimeNotification object:avPlayerItem];
playerViewController = [[AVPlayerViewController alloc] initWithNibName:nil bundle:nil];
playerViewController.player = avPlayer;
playerViewController.view.frame = self.view.frame;
[self addChildViewController:playerViewController];
[self.view addSubview:playerViewController.view];
[playerViewController didMoveToParentViewController:self];
}
It works, when I call ...
dispatch_async(dispatch_get_main_queue(), ^(void) {
[playerViewController.player play];
});
It also works, when I call ...
dispatch_async(dispatch_get_main_queue(), ^(void) {
[avPlayer play];
});
Bon, and using the remote it behaves as you would expect it too. But I want to implement a remote pause button in code; which I do using bluetooth, only I am unable to pause playback once it has began. I tried all of these, which compile and don't crash the player, they do nothing it seems. The best I managed is to completely kill it, hardly a pause.
-(void)doPause {
//NSLog(@"self.playerViewController.player.rate %f",self.playerViewController.player.rate);
self.playerViewController.player.rate = 0.000000;
playerViewController.player.rate = 0.000000;
[self.playerViewController.player pause];
[self.avPlayer pause];
self.avPlayer.rate = 0.000000;
avPlayer.rate = 0.000000;
[self.avPlayer.currentItem cancelPendingSeeks];
[self.avPlayer.currentItem.asset cancelLoading];
self.playerViewController.player.rate = 0.000000;
[self.playerViewController player].rate = 0.000000;
// This will kill the player and return me to the parent VC
dispatch_async(dispatch_get_main_queue(), ^(void) {
[playerViewController willMoveToParentViewController:nil];
[playerViewController.view removeFromSuperview];
[playerViewController removeFromParentViewController];
});
}
Is this the right approach or should I be doing something else to achieve this effect?