I am working on escape-time fractals as my 12th grade project, to be written in c++ , using the simple graphics.h library that is outdated but seems sufficient. The code for generating the Mandelbrot set seems to work, and I assumed that Julia sets would be a variation of the same. Here is the code: (Here, fx and fy are simply functions to convert the actual complex co-ordinates like (-0.003,0.05) to an actual value of a pixel on the screen.)
int p;
x0=0, y0=0;
long double r, i;
cout<<"Enter c"<<endl;
cin>>r>>i;
for(int i= fx(-2); i<=fx(2); i++)
{
for(int j= fy(-2); j>=fy(2); j--)
{
long double x=0.0, y= 0.0,t;
x= gx(i), y= gy(j);
int k= -1;
while(( x*x + y*y <4)&& k<it-1)
{
t= x*x - y*y + r;
y= 2*x*y + i ;
x=t;
k++;
}
p= k*pd;
setcolor(COLOR(colour[p][0],colour[p][1],colour[p][2]));
putpixel(i,j,getcolor());
}
}
But this does not seem to be the case. The output window shows the entire circle of radius=2 with the colour corresponding to an escape time of 1 iteration.
Also, on trying to search for a solution to this problem, I've seen that all the algorithms others have used initializes the initial co-ordinates somewhat like this:
x = (col - width/2)*4.0/width;
y = (row - height/2)*4.0/width;
Could somebody explain what I'm missing out?